StendhalRefactoringGraphics: Difference between revisions
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imported>BerserkerA3 |
imported>BerserkerA3 new ideas added |
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==Entrance== |
==Entrance== |
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* there are entrance graphics missing that exactly match to earthen_2.png (the graphics on the right) |
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==Stairs== |
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* stair graphics to the north and south |
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==Wall== |
==Wall== |
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* for int_grey_dark there are graphics missing for the inner row, the one's that are black and green<br> |
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* there are corners needed for int_wall_brick_wood |
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* more interior wall graphics, maybe the one's that are already in CVS in different colors |
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==Window== |
==Window== |
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* there are no windows for brick walls |
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=Ground= |
=Ground= |
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== Ridge == |
== Ridge == |
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* ice graphics don't match exactly. they look strange (see level_0\ados\rock.tmx for example) |
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== Water == |
== Water == |
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* boat graphics |
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* graphics for a pier |
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=Item= |
=Item= |
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==Armor== |
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* Single weapons, so they e.g. can be put on a table |
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==Candle== |
==Candle== |
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* Candles that can be placed on a wall |
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==Furniture== |
==Furniture== |
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===Bed=== |
===Bed=== |
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* There are no beds with pillows to the right and the lower end of the bed |
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===Shelve=== |
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*Shelves that can be put on a wall that is vertical |
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=Logic= |
=Logic= |
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=Object= |
=Object= |
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* objects for spynnerie and weaving mill |
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=Plant= |
=Plant= |
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