StendhalDevelopmentBlog: Difference between revisions
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imported>Seather No edit summary |
imported>Kymara is this too long? |
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'''--[[User:Kymara|kymara]] 16:20, 2 July 2007 (PDT)'''<br> |
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<b>Non-experts view on some recent and not so recent new features</b>: |
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Although 0.60 didn't bring the new RP System or Marauroa 2.0, as some had hoped, the new release was packed with features and quests. One of the features which made the most difference was to introduce a rate for weapons. The rate is a whole number from 1-15+. Low numbers mean fast rate jab jab jab while high numbers (for say a heavy weapon) mean you can hit only very slowly. Miguel came up with the idea and said it was very easy to implement. The quest of Marriage became possible, which I think must be a first for an RPG? When you are married, you and your spouse can be together whenever you like, with the help of a magic teleporting ring. The quest itself involves all the frills - wedding in a church, honeymoon in a hotel... I (kymara) worked on this, following specifications and ideas from lenocas. |
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Slightly earlier, in 0.59, came fishing and panning for gold. The idea is that a player can stand at a spot (with a required tool) and when they perform the action, they have a chance of success. Mort and dine worked on this, and the associated quests. |
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Even earlier came weapons and creatures with lifesteal, long in the planning but we wanted the quest to be something different: a challenge for all. The ideas came from Athanas, who did some maps too. |
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'''--[[User:Seather|Seather]] 15:19, 1 July 2007 (PDT)'''<br> |
'''--[[User:Seather|Seather]] 15:19, 1 July 2007 (PDT)'''<br> |
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* Code Freeze (bug fixes only) has be in effect for about a week(?). |
* Code Freeze (bug fixes only) has be in effect for about a week(?). |
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