HowToUseTiledToCreateStendhalMaps: Difference between revisions
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imported>MiguelAngelBlanchLardin |
imported>Kymara |
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= How to use the map in Stendhal = |
= How to use the map in Stendhal = |
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To add the map to Stendhal you need to code a bit of |
To add the map to Stendhal you need to code a bit of XML, but don't worry. It is simple!. |
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* Run '''ant convertmaps''' |
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* Or: Save map as <b>.xstend</b> to /games/stendhal/server/data/maps |
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Finally if you want to fine tunning the map by adding NPC, or something else, just create a new file name <b>base name of your map</b>.java <i>( in our example that is your area )</i> and edit it. See other files on the same folder to know how to do it, and more explanation in [[HowToAddMapsServerStendhal | How to add new maps to server]]<br> |
Finally if you want to fine tunning the map by adding NPC, or something else, just create a new file name <b>base name of your map</b>.java <i>( in our example that is your area )</i> and edit it. See other files on the same folder to know how to do it, and more explanation in [[HowToAddMapsServerStendhal | How to add new maps to server]]<br> |
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= Trouble shooting = |
= Trouble shooting = |
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* If you are submitting this for inclusion in the game, please edit the path for the tilesets so it is correct. usually "../../zelda_XXX.png". It is easiest to do this by opening the .tmx file in a text editor. |
* If you are submitting this for inclusion in the game, please edit the path for the tilesets so it is correct. usually "../../zelda_XXX.png". It is easiest to do this by opening the .tmx file in a text editor. |
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