Marauroa Roadmap: Difference between revisions
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imported>MiguelAngelBlanchLardin |
imported>MiguelAngelBlanchLardin No edit summary |
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== Release 2.00 == |
== Release 2.00 == |
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# Improve multipart messages numering |
# <u>Improve multipart messages numering</u>(fixed: we are using TCP only) |
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# Add anonymous attributes and slots |
# Add anonymous attributes and slots |
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# Improve persistence layer |
# <u>Improve persistence layer</u>(fixed: RPZone can store objects and load them back on init) |
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# Add TCP connections or rework UDP transport to work properly |
# <u>Add TCP connections or rework UDP transport to work properly</u>(fixed: TCP) |
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# Make marauroa more configurable: |
# Make marauroa more configurable: |
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## RPObject |
## RPObject |
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# Hook for requesting server shutdown from game module |
# Hook for requesting server shutdown from game module |
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# Allow accountless gameplay |
# Allow accountless gameplay |
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# Refactor persistent storage facility |
# <u>Refactor persistent storage facility</u>(fixed: copied code from stendhal ) |
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# Define RPClass attributes that take only a closed set of value |
# <u>Define RPClass attributes that take only a closed set of value</u>(fixed: and Java created Enum... ) |
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# Allow to create non-planar attributes like lists, sets, etc... |
# Allow to create non-planar attributes like lists, sets, etc... |
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# Redefine syntax for: |
# <u>Redefine syntax for:</u>(fixed: Explain on other page.) |
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## RPClass test operations |
## RPClass test operations |
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## RPObject |
## RPObject |
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