Stendhal:Administration: Difference between revisions

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imported>Kymara
Help: add note to jail part
imported>Seather
Added Common Scripts, and a few other changes
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:<code>/teleport JohnDoe 0_semos_city 20 20</code>
:<code>/teleport JohnDoe 0_semos_city 20 20</code>


;<code>/teleportto [player]</code>
;<code>/teleportto [player|npc]</code>
:Teleport yourself to the player.
:Teleport yourself to the player.


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:<code>/summonat JohnDoe bag sword</code>
:<code>/summonat JohnDoe bag sword</code>
:<code>/summonat JohnDoe head studded_helmet</code>
:<code>/summonat JohnDoe head studded_helmet</code>
:<code>/summonat JohnDoe bag money 500</code>


;<code>/invisible</code>
;<code>/invisible</code>
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:Destroy completly an entity. Example:
:Destroy completly an entity. Example:
:Right click on monster and choose (*) Destroy
:Right click on monster and choose (*) Destroy
:(todo, does this prevent monster respawning?)


== Required adminlevel ==
== Required adminlevel ==
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| repeat offender || x2 or x3 above
| repeat offender || x2 or x3 above
|}
|}

== Common Scripts ==
;<code>/script WhereWho.class</code>
:List all players and the zones they are in

;<code>/script ListNPCs.class</code>
:List of NPC names and locations

;<code>/script NPCShout.class [npc] [text]</code>
:Impersonate a NPC to shout a message to all players

;<code>/script DeepInspect.class [player]</code>
:Deep inspects a player and all his/her items

;<code>/script KillPlayer.class [player]</code>
:Logs a player out

;<code>/script AdminSign.class [zone] [x] [y] [text]</code>
:Adds a sign

;<code>/script AdminSign.class list</code>
:Lists signs

;<code>/script AdminSign.class del [id]</code>
:Removes a sign