ArianneAuthors: Difference between revisions
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imported>Kymara added lots of people. please edit. |
imported>MiguelAngelBlanchLardin No edit summary |
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Steve i |
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* One of the original Arianne developers |
* One of the original Arianne developers |
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Matthias Totz |
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matthias totz |
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* One of the original Arianne developers |
* One of the original Arianne developers |
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* Helped develop Marauroa. |
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Hendrik |
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hendrik |
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* A huge amount of coding on stendhal, particularly new quest system |
* A huge amount of coding on stendhal, particularly new quest system |
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* Orchestrates releases |
* Orchestrates releases |
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Mort AKA Wikipedian |
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mort/wikipedian |
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* coded stendhal producer behaviour and many related NPCs |
* coded stendhal producer behaviour and many related NPCs |
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* Maps (dwarf mine, grain fields, athor ship + more) |
* Maps (dwarf mine, grain fields, athor ship + more) |
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Dine |
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dine |
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* Artist - both pixel and charas |
* Artist - both pixel and charas |
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* Map maker (athor island + more) |
* Map maker (athor island + more) |
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Lenocas |
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lenocas |
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* Artist - many outfits and NPCs created with charas |
* Artist - many outfits and NPCs created with charas |
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* Ideas generator |
* Ideas generator |
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Kiheru |
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kiheru |
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* Artist - pixel (bone dragon, many new interior items) |
* Artist - pixel (bone dragon, many new interior items) |
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Oslsachem |
Oslsachem |
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* Testing |
* Testing |
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* Developed some parts of Stendhal |
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Kymara |
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kymara |
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* coded some quests, creatures, NPCs and items |
* coded some quests, creatures, NPCs and items |
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* Artist - both pixel and charas |
* Artist - both pixel and charas |
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Sshk5 |
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sshk5 |
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* Map maker (nalwor interiors, fado, -1 semos catacombs, dwarf blacksmith) |
* Map maker (nalwor interiors, fado, -1 semos catacombs, dwarf blacksmith) |
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Timothyb89 |
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timothyb89 |
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* Map maker (fado city) |
* Map maker (fado city) |
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* coded NPCs for fado city |
* coded NPCs for fado city |
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Durkham |
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durkham |
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* Bug fixer and stendhal refactor-er! |
* Bug fixer and stendhal refactor-er! |
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* Coding - sounds system + more |
* Coding - sounds system + more |
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Revision as of 22:29, 18 March 2007
Authors
This is our humble contribution to anyone that has ever worked on Arianne.
Please if you are missing here, add yourself at the bottom.
Miguel Angel Blanch Lardin miguelangelblanchlardin at hotmail dot com
- Project founder
- Project leader
- Started Arianne, Marauroa, Gladiators, mapacman, Stendhal :)
- Work as coder and everything else :P
Anders Asplund aka Danter anders underscore underscore asplund at hotmail dot com
- Designer, Artist on almost all original graphics
- Have made custom graphic work both for Gladiators and Stendhal
- A lot of work as game designer and map creator, also some very simple code on spare time
Steve i
- One of the original Arianne developers
Matthias Totz
- One of the original Arianne developers
- Helped develop Marauroa.
Athana AKA Athanas
- Maps (-2 semos catacombs, nalwor royal + more to come)
- Ideas generator
- Hunter of talents who like to help game development
Hendrik
- A huge amount of coding on stendhal, particularly new quest system
- Orchestrates releases
- bug fixer
Mort AKA Wikipedian
- coded stendhal producer behaviour and many related NPCs
- Maps (dwarf mine, grain fields, athor ship + more)
- bug fixer
- Artist - both pixel and charas
Dine
- Artist - both pixel and charas
- Map maker (athor island + more)
Lenocas
- Artist - many outfits and NPCs created with charas
- Ideas generator
- Map maker (lovers rooms)
Kiheru
- Artist - pixel (bone dragon, many new interior items)
Oslsachem
- Testing
- Developed some parts of Stendhal
Kymara
- coded some quests, creatures, NPCs and items
- Artist - both pixel and charas
- Map maker (outdoor mountain temple, bandits + more)
- docs writer
BerserkerA3
- Map maker (nalwor interiors)
Sshk5
- Map maker (nalwor interiors, fado, -1 semos catacombs, dwarf blacksmith)
Timothyb89
- Map maker (fado city)
- coded NPCs for fado city
Durkham
- Bug fixer and stendhal refactor-er!
- Coding - sounds system + more
ChadF
- Coding - implemented new zones configuration
Kawn
- Coding - implementing many feature requests
- bug fixing