HowToUseTiledToCreateStendhalMaps: Difference between revisions

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imported>Kymara
How to use the map in Stendhal: adding new maps (xml method)
imported>Kymara
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* Put a black space between rooms like in semos hall
* Put a black space between rooms like in semos hall
* On buildings Look from outside the building. If it's wide and small for example 10 tiles width and 5 height, make the interior wide and smallX2 like close to 20X10
* On buildings Look from outside the building. If it's wide and small for example 10 tiles width and 5 height, make the interior wide and smallX2 like close to 20X10
* If you enter the map from the south, make the door of the interior also at the south, etc.
*To help you understand and to have similar ways take a look on similar dungeons, outside houses or interiors
* When you put the portals in for new levels, interiors need only the plain white tile saying 'Portal' (even if you are going upstairs). This is because all interior portals are coded by hand so they need the plain white one, not an arrow pointing up or down.
* To help you understand and to have similar approach, take a look on similar dungeons, outside houses or interiors


= How to use the map in Stendhal =
= How to use the map in Stendhal =