HowToUseTiledToCreateStendhalMaps: Difference between revisions

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imported>Kymara
Editing the map: more big important things
imported>Kymara
How to use the map in Stendhal: adding new maps (xml method)
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* Or: Save map as <b>.xstend</b> to /games/stendhal/server/data/maps
* Or: Save map as <b>.xstend</b> to /games/stendhal/server/data/maps


Then add the zone to data/conf/zones.xml as explained in [[HowToAddMapsServerStendhal | How to add new maps to server]]
Edit StendhalRPWorld.java:
<pre>
public void onInit() throws Exception
{
addArea("village");
addArea("tavern");
addArea("city");
addArea("plains");
addArea("dungeon_000");
addArea("afterlive");
addArea("forest");
addArea("dungeon_001");


Finally if you want to fine tunning the map by adding NPC, or something else, just create a new file name <b>base name of your map</b>.java <i>( in our example that is your area )</i> and edit it. See other files on the same folder to know how to do it, and more explanation in [[HowToAddMapsServerStendhal | How to add new maps to server]]<br>
addAreat("your_area");
}
</pre>

Finally if you want to fine tunning the map by adding NPC, or something else, just create a new file name <b>base name of your map</b>.java <i>( in our example that is your area )</i> and edit it. See other files on the same folder to know how to do it. <br>
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