StendhalRefactoring: Difference between revisions
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imported>Nirvana |
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<li> warp command: /warp semos_city x y or /warp PlayerName; or allowing a warp stone to be a buyable item, but not incredibly expensive...ahem.. potions...ahem</li> |
<li> warp command: /warp semos_city x y or /warp PlayerName; or allowing a warp stone to be a buyable item, but not incredibly expensive...ahem.. potions...ahem</li> |
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<li> Running/Biking: Buying running shoes or a bicycle for quick transport; Or how about using sheep for transport once they are > 5 weight or something</li> |
<li> Running/Biking: Buying running shoes or a bicycle for quick transport; Or how about using sheep for transport once they are > 5 weight or something</li> |
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<li> Guild Castle: what MMORPG doesn't have a guild. But having a War of Emperium (I know, taken from RO) is so much fun. Guilds must compete to earn castles. Then at war of emperium, other guilds can take it from you, and you must defend. I know we don't have many players now, so we could start off with only one castle, and all guilds will have to go after that. But after many players join, we can have many castles, and have guilds competing and defending all of them! Fun FUn FUN!</li> |
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<li> darn! I forgot lots of them!</li> |
<li> darn! I forgot lots of them!</li> |
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