StendhalOpenTasks: Difference between revisions
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imported>MiguelAngelBlanchLardin m →Code |
imported>Danter mNo edit summary |
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It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal. |
It would be great if you can contribute new monsters ( and ideally with its stats too ) to Stendhal. |
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The items situation is similar. The |
The items situation is similar. The more items, the better. |
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We also need common life items that will be used surely on Quests, so don't forget to have a look there. |
We also need common life items that will be used surely on Quests, so don't forget to have a look there. |
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Standard charaset size is: <b>24x32</b><br> |
Standard charaset size is: <b>24x32</b><br> |
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Although in game sprite is scaled to 48x64. |
Although in game sprite is scaled to <b>48x64</b>. |
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== Tilesets == |
== Tilesets == |
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Standard tileset size is: <b>16x16</b><br> |
Standard tileset size is: <b>16x16</b><br> |
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Although in game tileset is scaled to 32x32. |
Although in game tileset is scaled to <b>32x32</b>. |
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= SFX = |
= SFX = |
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== Sound effects == |
== Sound effects == |
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We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity. |
We will need several sound effects (SFX) for stendhal. We need 1 sound for each action of each entity. |
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Sounds should loop correctly and should be recorded in MP3 format. |
Sounds should loop correctly and should be recorded in MP3 or preferebly OGG format. |
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We do need SFX for: |
We do need SFX for: |
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= Plot = |
= Plot = |
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In fact Stendhal has a plot. Have a look to [[StendhalHistory | |
In fact Stendhal has a plot. Have a look to [[StendhalHistory |History]] and [[StendhalQuest |Quests]] to help us expand and complete it. |
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