StendhalRefactoringClassMage: Difference between revisions

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* Earth shield - Puts up a shield that increases earth resistance
* Earth shield - Puts up a shield that increases earth resistance


Feel free to add more spells and abileties that would be nice to have, and later a skill tree will be made.
Feel free to add more spells and abileties that would be nice to have, and later a skill tree will be made.<br>
<br>

Miguel gave me some suggestions on spells that might be added, they don't follow the magic system described earlier... but they are still a nice addition to our spell list, and who knows? maybe we wont use that magic system at all in the end.

{| style="width:75%; border="1"
|-
|00
|'''Basic'''
|'''Earth'''
|'''Fire'''
|'''Black'''
|'''Druid'''
|'''Water'''
|'''Star'''
|-
|01
|Moonlight
|Sense Earth
|Spark
|Fear
|Magic Apple
|Refresh
|Starlight
|-
|02
|Whirlwind
|Earthen Strangth
|Fireshield
|Batshape
|Banish Animals
|Iceshield
|Sense Treasures
|-
|03
|Healing
|
|Magic Flame
|Dead Mans Gold
|Sense Traps
|Banish Fire
|Northlight
|-
|04
|Shield
|
|Firebolt
|Summon Skeleton
|Summon Bird
|Frostbolt
|
|-
|05
|Arcane Bolt
|Portal
|Flameburst
|Drain Life
|Open
|Walk on Water
|Sunlight
|-
|06
|Show Traps
|Stoneprotecion
|Sea of Flames
|Summon Deathknight
|Wolfshape
|Dehydration
|Luck
|-
|07
|Destroy Trap
|Trap Sense
|Aura of Fire
|Dark Mana
|Prot:Poison
|Aura of Cold
|Summon Starfaerie
|-
|08
|Prismatic Spray
|Turn to Stone
|Dragonfire
|Summon Mummy
|Destroy Plant
|Eternal Winter
|True Light
|-
|09
|
|Summon Golem
|Wither
|
|Neutralize Poison
|Tidal Wave
|Starsight
|-
|10
|Vortex
|Earthquake
|Fireball
|Summon Demon
|Telekinesis
|
|Meteor
|-
|11
|
|Destroy Stone
|
|
|Regeneration
|
|
|-
|12
|
|Remove Traps
|
|Word of Death
|
|
|Starfire
|-
|13
|
|
|
|Cloud of Death
|
|
|
|-
|14
|
|
|Desintegration
|Cheat death
|
|
|-
|15
|
|
|Armageddon
|Pestilence
|Summon Dragon
|
|
|-
|00
|'''White'''
|'''Bardsongs'''
|'''Air
|'''Illusion'''
|'''High'''
|'''Whichcraft'''
|'''Warlock'''
|-
|01
|Ease Pain
|Song of Travel
|Call Winds
|Sleep
|
|Monstereye
|
|-
|02
|Banish Undead
|Song of Combat
|Featherfall
|Will of Whisp
|Terminus
|Catshape
|Magical Sword
|-
|03
|White Protection
|Song of Hope
|Helpful Winds
|Birdshape
|Summon Homunkulus
|Bewitch
|Magical Arrows
|-
|04
|Cure Poison
|Song of Loneliness
|Ward against Missiles
|
|Magicward
|Witchsight
|Strength
|-
|05
|Exorcism
|Song of Death
|Flying
|See invisible
|Extend
|Steal Water
|1000 Swords
|-
|06
|Summon Satyr
|Song of Magic
|Shocking Grasp
|Turn to Gold
|Free Mana
|Throw Lightning
|Summon Bow
|-
|07
|Heal others
|Song of Life
|Hurricane
|Illusion
|
|Summon Tiger
|Magical Shield
|-
|08
|Find Sanktum
|Dance of Ghosts
|
|Vanish
|Find Nexus
|Lightning Ward
|Mentalbolt
|-
|09
|Break Curses
|Song of Protection
|
|Doppelganger
|
|Poison
|
|-
|10
|Fullhealing
|
|Blow away
|Invisibility
|
|Banish Ghosts
|Magical Armor
|-
|11
|Summon Angel
|
|Vacuum
|Blind
|
|
|Talk to animals
|-
|12
|Cure others poison
|
|Windmaster
|Teleport
|
|Energy of Stones
|Invulnerability
|-
|13
|Break others curses
|
|
|
|Might
|Selfhypnosis
|
|-
|14
|
|
|Dimensional swap
|Create Anchor
|Syphon
|Lifebond
|
|-
|15
|Resurrection
|
|
|Anch.Teleport
|Nexus
|Dragonshape
|
|}
<br>
Now most of these are name copies from various games, but that dosnt matter, atleast we have a list to ga after when coming up with new spells for stendhal.


----
----

Revision as of 10:30, 19 January 2006

The mage has mastered the way of Nature magic and can control
the four elements Fire, Water/Ice, Wind and Earth.

Later we will probably add a more advanced mage class,
that has the abilety to form combined elemental attacks
using 2 or more elements in the same attack

You can read more about our magic system under the magic topic on our RP refactoring page.
Stendhal Refactoring RP


Some of the skills a mage can learn is:
Attack skills:

  • Fireball - Fire property attack spell
  • Ice missile - Ice property attack spell
  • Wind strike - Wind property attack spell
  • Earth spike - Earth property attack spell

Protection skills:

  • Fire shield - Puts up a shield that increases fire resistance
  • Ice shield - Puts up a shield that increases ice resistance
  • Wind shield - Puts up a shield that increases wind resistance
  • Earth shield - Puts up a shield that increases earth resistance

Feel free to add more spells and abileties that would be nice to have, and later a skill tree will be made.

Miguel gave me some suggestions on spells that might be added, they don't follow the magic system described earlier... but they are still a nice addition to our spell list, and who knows? maybe we wont use that magic system at all in the end.

00 Basic Earth Fire Black Druid Water Star
01 Moonlight Sense Earth Spark Fear Magic Apple Refresh Starlight
02 Whirlwind Earthen Strangth Fireshield Batshape Banish Animals Iceshield Sense Treasures
03 Healing Magic Flame Dead Mans Gold Sense Traps Banish Fire Northlight
04 Shield Firebolt Summon Skeleton Summon Bird Frostbolt
05 Arcane Bolt Portal Flameburst Drain Life Open Walk on Water Sunlight
06 Show Traps Stoneprotecion Sea of Flames Summon Deathknight Wolfshape Dehydration Luck
07 Destroy Trap Trap Sense Aura of Fire Dark Mana Prot:Poison Aura of Cold Summon Starfaerie
08 Prismatic Spray Turn to Stone Dragonfire Summon Mummy Destroy Plant Eternal Winter True Light
09 Summon Golem Wither Neutralize Poison Tidal Wave Starsight
10 Vortex Earthquake Fireball Summon Demon Telekinesis Meteor
11 Destroy Stone Regeneration
12 Remove Traps Word of Death Starfire
13 Cloud of Death
14 Desintegration Cheat death
15 Armageddon Pestilence Summon Dragon
00 White Bardsongs Air Illusion High Whichcraft Warlock
01 Ease Pain Song of Travel Call Winds Sleep Monstereye
02 Banish Undead Song of Combat Featherfall Will of Whisp Terminus Catshape Magical Sword
03 White Protection Song of Hope Helpful Winds Birdshape Summon Homunkulus Bewitch Magical Arrows
04 Cure Poison Song of Loneliness Ward against Missiles Magicward Witchsight Strength
05 Exorcism Song of Death Flying See invisible Extend Steal Water 1000 Swords
06 Summon Satyr Song of Magic Shocking Grasp Turn to Gold Free Mana Throw Lightning Summon Bow
07 Heal others Song of Life Hurricane Illusion Summon Tiger Magical Shield
08 Find Sanktum Dance of Ghosts Vanish Find Nexus Lightning Ward Mentalbolt
09 Break Curses Song of Protection Doppelganger Poison
10 Fullhealing Blow away Invisibility Banish Ghosts Magical Armor
11 Summon Angel Vacuum Blind Talk to animals
12 Cure others poison Windmaster Teleport Energy of Stones Invulnerability
13 Break others curses Might Selfhypnosis
14 Dimensional swap Create Anchor Syphon Lifebond
15 Resurrection Anch.Teleport Nexus Dragonshape


Now most of these are name copies from various games, but that dosnt matter, atleast we have a list to ga after when coming up with new spells for stendhal.




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