Stendhal/bestiary: Difference between revisions

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|loot = 1-8 GP
|loot = 1-8 GP
}}
}}

= Level 1 =
== Cobra ==
{{Creature|
|name = Cobra
|image= cobra
|hp = 15
|atk = 15
|def = 1
|exp = 10
|immunities = None.
|behavior = A deadly snake with a poisonous bite and fast reactions.
|location = Usually found on forests.
|strategy = Have healing potions at hand.
|loot = 1-7 GP
}}



== Boar ==
== Boar ==
Line 64: Line 81:
|strategy = Try to kill one at a time.
|strategy = Try to kill one at a time.
|loot = 1-10 GP
|loot = 1-10 GP
}}

= Level 2 =
== Bear ==
{{Creature|
|name = Bear
|image= bear
|hp = 50
|atk = 45
|def = 11
|exp = 20
|immunities = None.
|behavior = add description.
|location = They love forests.
|strategy = They are big and hit hard.
|loot = 2-12 GP
}}

= Level 3 =
== Skeleton==
{{Creature|
|name = Skeleton
|image= skeleton
|hp = 50
|atk = 20
|def = 10
|exp = 29
|immunities = None.
|behavior = Bizzare looking creatures with bones.
|location = They love dungeons.
|strategy = Run.
|loot = 2-12 GP
}}
}}


Line 111: Line 160:
}}
}}


= Level 4 =
== Orc ==
== Orc ==
{{Creature|
{{Creature|
Line 126: Line 176:
}}
}}


= Level 5 =
== Elf==
{{Creature|
|name = Elf
|image= elf
|hp = 50
|atk = 20
|def = 10
|exp = 29
|immunities = None.
|behavior = Cute looking surface elves.
|location = They love forests.
|strategy = They are small but hit hard.
|loot = 2-12 GP
}}

== Dwarf==
{{Creature|
|name = Dwarf
|image= dwarf
|hp = 50
|atk = 20
|def = 10
|exp = 29
|immunities = Magic.
|behavior = Dungeon masters :).
|location = They love dungeons.
|strategy = They are small but hit hard.
|loot = 2-12 GP
}}

= Level 6 =
== Gargoyle ==
== Gargoyle ==
{{Creature|
{{Creature|
Line 139: Line 221:
|strategy = Patience.
|strategy = Patience.
|loot = 6-20 GP
|loot = 6-20 GP
}}

=Level 7=
== Venom Rat==
{{Creature|
|name = Venom rat
|image= venomrat
|hp = 50
|atk = 20
|def = 10
|exp = 29
|immunities = None.
|behavior = Bizzare looking creatures with horns.
|location = They love dungeons.
|strategy = They are small but hit hard.
|loot = 2-12 GP
}}
}}


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}}
}}


== Cobra ==
= Level 8 =
== Goblin ==
{{Creature|
{{Creature|
|name = Cobra
|name = Cyclops
|image= cobra
|image= cyclops
|hp = 15
|hp = 50
|atk = 15
|atk = 20
|def = 1
|def = 10
|exp = 10
|exp = 29
|immunities = None.
|immunities = None.
|behavior = A deadly snake with a poisonous bite and fast reactions.
|behavior = Bizzare looking creatures with horns.
|location = Usually found on forests.
|location = They love dungeons.
|strategy = Have healing potions at hand.
|strategy = They are small but hit hard.
|loot = 1-7 GP
|loot = 2-12 GP
}}
}}


= Level 15 =
== Giant Rat ==
== Giant Rat ==
{{Creature|
{{Creature|
Line 185: Line 285:
|loot = 50-75 GP
|loot = 50-75 GP
}}
}}


* [[Stendhal:Rat |Rat]]
* [[Stendhal:CaveRat |Cave Rat]]
* [[Stendhal:Boar |Boar]]
* [[Stendhal:Wolf |Wolf]]
* [[Stendhal:Goblin |Goblin]]
* [[Stendhal:Kobold |Kobold]]
* [[Stendhal:Troll |Troll]]
* [[Stendhal:Orc |Orc]]
* [[Stendhal:Gargoyle |Gargoyle]]
* [[Stendhal:Ogre |Ogre]]
* [[Stendhal:Cobra |Cobra]]
* [[Stendhal:GiantRat |Giant rat]]

Revision as of 07:58, 12 January 2006

Check the refactoring page if you want to know about some changes proposed for future releases.

This page contains the Stendhal bestiary. Use it to know creatures that populate Stendhal and their strenghs.

Monsters

This monster list is sorted from weakest creature to most mighty one.

Level 0

Rat

rat

Rat
LVL: {{{level}}}
20 HP
ATK: 6
DEF: 2
gives 5 XP per kill

Immunities: None.
Behavior: Rats patrol dungeons and usually are found in packs of three or four creatures.
Location: All around. They are a plague. You can find lots of them at forest.
Strategy: Just hit first. Rats are not strong opponents.
Loot: 0-7 GP



Cave Rat

caverat

Cave rat
LVL: {{{level}}}
30 HP
ATK: 7
DEF: 3
gives 10 XP per kill

Immunities: None.
Behavior: Cave rats patrol dungeons together with common rats.
Location: All around. They are a plague. You can find lots of them at dungeons.
Strategy: Just hit first. Cave rats are not strong opponents.
Loot: 1-8 GP



Level 1

Cobra

cobra

Cobra
LVL: {{{level}}}
15 HP
ATK: 15
DEF: 1
gives 10 XP per kill

Immunities: None.
Behavior: A deadly snake with a poisonous bite and fast reactions.
Location: Usually found on forests.
Strategy: Have healing potions at hand.
Loot: 1-7 GP




Boar

boar

Boar
LVL: {{{level}}}
30 HP
ATK: 8
DEF: 5
gives 15 XP per kill

Immunities: None.
Behavior: Thick hide and sharp tusks. Tastes good when roasted.
Location: You can find some of them at village.
Strategy: They are stronger than they look.
Loot: 1-10 GP



Wolf

wolf

Wolf
LVL: {{{level}}}
30 HP
ATK: 9
DEF: 4
gives 18 XP per kill

Immunities: None.
Behavior: Big and bad, level ranges from 6 to 8, and don't let them blow your house down.
Location: Mainly in plains and forest. They like open areas.
Strategy: Try to kill one at a time.
Loot: 1-10 GP



Level 2

Bear

bear

Bear
LVL: {{{level}}}
50 HP
ATK: 45
DEF: 11
gives 20 XP per kill

Immunities: None.
Behavior: add description.
Location: They love forests.
Strategy: They are big and hit hard.
Loot: 2-12 GP



Level 3

Skeleton

skeleton

Skeleton
LVL: {{{level}}}
50 HP
ATK: 20
DEF: 10
gives 29 XP per kill

Immunities: None.
Behavior: Bizzare looking creatures with bones.
Location: They love dungeons.
Strategy: Run.
Loot: 2-12 GP



Goblin

goblin

Goblin
LVL: {{{level}}}
50 HP
ATK: 20
DEF: 10
gives 29 XP per kill

Immunities: None.
Behavior: Bizzare looking creatures with horns.
Location: They love dungeons.
Strategy: They are small but hit hard.
Loot: 2-12 GP



Kobold

kobold

Kobold
LVL: {{{level}}}
30 HP
ATK: 15
DEF: 8
gives 20 XP per kill

Immunities: None.
Behavior: Dog like creatures with small brains and even smaller tempers. Get in ones way and pay the price.
Location: They also love dungeons.
Strategy: They are small but hit hard.
Loot: 2-11 GP



Troll

troll

Troll
LVL: {{{level}}}
40 HP
ATK: 17
DEF: 9
gives 25 XP per kill

Immunities: None.
Behavior: Usually live under bridges, taking tolls or for those who refuse to pay, their lives.
Location: They love dungeons and roads between cities.
Strategy: If you are weak run.
Loot: 2-11 GP



Level 4

Orc

orc

Orc
LVL: {{{level}}}
70 HP
ATK: 25
DEF: 10
gives 47 XP per kill

Immunities: None.
Behavior: The traditional scary big green monster who just loves the taste of human flesh.
Location: They love dungeons.
Strategy: Run away!.
Loot: 4-15 GP



Level 5

Elf

elf

Elf
LVL: {{{level}}}
50 HP
ATK: 20
DEF: 10
gives 29 XP per kill

Immunities: None.
Behavior: Cute looking surface elves.
Location: They love forests.
Strategy: They are small but hit hard.
Loot: 2-12 GP



Dwarf

dwarf

Dwarf
LVL: {{{level}}}
50 HP
ATK: 20
DEF: 10
gives 29 XP per kill

Immunities: Magic.
Behavior: Dungeon masters :).
Location: They love dungeons.
Strategy: They are small but hit hard.
Loot: 2-12 GP



Level 6

Gargoyle

gargoyle

Gargoyle
LVL: {{{level}}}
100 HP
ATK: 28
DEF: 15
gives 59 XP per kill

Immunities: Physical damage.
Behavior: Blue large stone creature with wings.
Location: They love dungeons and they have a temple on the forest.
Strategy: Patience.
Loot: 6-20 GP



Level 7

Venom Rat

venomrat

Venom rat
LVL: {{{level}}}
50 HP
ATK: 20
DEF: 10
gives 29 XP per kill

Immunities: None.
Behavior: Bizzare looking creatures with horns.
Location: They love dungeons.
Strategy: They are small but hit hard.
Loot: 2-12 GP



Ogre

ogre

Ogre
LVL: {{{level}}}
200 HP
ATK: 30
DEF: 17
gives 110 XP per kill

Immunities: None.
Behavior: Big and powerful. Stay away from these unless you're a hardened adventurer.
Location: They love dungeons.
Strategy: Forgive it!.
Loot: 10-25 GP



Level 8

Goblin

cyclops

Cyclops
LVL: {{{level}}}
50 HP
ATK: 20
DEF: 10
gives 29 XP per kill

Immunities: None.
Behavior: Bizzare looking creatures with horns.
Location: They love dungeons.
Strategy: They are small but hit hard.
Loot: 2-12 GP



Level 15

Giant Rat

giantrat

Giant rat
LVL: {{{level}}}
800 HP
ATK: 70
DEF: 30
gives 500 XP per kill

Immunities: None.
Behavior: This is the huge rats that plagues the world of stendhal... beware, cause they are dangerous!!.
Location: They love deep dungeons.
Strategy: Run away really fast!.
Loot: 50-75 GP