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Arianne is an open source multiplayer online games framework and engine to develop turn based and real time games. It provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and can use Python for your game description, provides a MySQL backend and uses an UDP transport channel to communicate with dozens of players. Our reference clients are coded using Java and the C language in order to achieve maximum portability and use open technologies too. |
Arianne is an open source multiplayer online games framework and engine to develop turn based and real time games. It provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and can use Python for your game description, provides a MySQL backend and uses an UDP transport channel to communicate with dozens of players. Our reference clients are coded using Java and the C language in order to achieve maximum portability and use open technologies too. |
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Revision as of 15:35, 10 January 2006
Check the refactoring page if you want to know about some changes proposed for future releases.
Arianne is an open source multiplayer online games framework and engine to develop turn based and real time games. It provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and can use Python for your game description, provides a MySQL backend and uses an UDP transport channel to communicate with dozens of players. Our reference clients are coded using Java and the C language in order to achieve maximum portability and use open technologies too.
- History Of Arianne
- How To help Arianne: Become an Arianne Hero!
- What makes Arianne different
Games documentationhttp://arianne.sourceforge.net/screens/stendhal.jpg StendhalStendhal is our reference game for Marauroa 1.00. It primarily tests the new multizones features. It is coded in Java both client and server.
Stendhal DocumentationStendhal build instructionshttp://arianne.sourceforge.net/screens/mapacman.jpg Mapacmanmapacman was our reference game used to test work done in Marauroa. It was the main test platform of Delta2 algorithm. It is coded in Python on both the client and server sides but unfortunately it is now not working because of the major changes made to Marauroa 1.00. We plan to recover it soon after the Marauroa 1.00 release. http://arianne.sourceforge.net/screens/gladiators.jpg GladiatorsGladiators was our reference game which was used to kick off Marauroa. It is programmed using the Blitz library on the client side and uses Java on the server side. Unfortunately, the resulting client wasn't portable and so it was abandoned since Marauroa version 0.4x |
Blogs of Arianne developers:
Project DocumentationWhen editing please follow these guidelines To do a release it is important to read our release procedures. Overall design documentationDo you want to know how Arianne works? Do you want to develop with us? Do you want to create a game using Arianne? Read these documents and if you have any questions or comments on them please use the relavent discussion tabs. General
Frameworks documentationMarauroaDevelopers APIpyarianneariannexp |
Miscellaneous
Please see documentation on customizing the interface and the User's Guide for usage and configuration help.