StendhalRefactoringRP: Difference between revisions
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imported>MiguelAngelBlanchLardin |
imported>Danter |
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We should also consider later the usage of arrows or ammunition that does more damage than the standard. |
We should also consider later the usage of arrows or ammunition that does more damage than the standard. |
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<pre> |
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attacker part = 0.8 * (roll 1D100 / 100) * source[ATK]^2 + 4 * source[ATK] * (weapon + arrow) |
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damage = 0.8 * source[ATK]^2 + 4 * (weapon + arrow) |
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* ( 1 - (actual_distance / max_range) ) |
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</pre> |
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==Magic== |
==Magic== |
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