StendhalRefactoringRP: Difference between revisions
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imported>Danter |
imported>Danter |
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We will mainly have 6 elements in Stendhal, maybe 8 later, and those are Fire, Water/Ice, Earth, Wind, Holy and Dark. |
We will mainly have 6 elements in Stendhal, maybe 8 later, and those are Fire, Water/Ice, Earth, Wind, Holy and Dark. |
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The 2 that might be added later is Physical and Mental magic, that focuses on protecting against and strenghtening charm and poison attacks. For now poison will just be treated as a normal attack, and not be affected by any magic resistances. |
The 2 that might be added later is Physical and Mental magic, that focuses on protecting against and strenghtening charm and poison attacks. For now poison will just be treated as a normal attack, and not be affected by any magic resistances.<br> |
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For the Element there will be some properties: |
For the Element there will be some properties: |
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* Fire strong vs Water |
* Fire strong vs Water |
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* Earth strong vs Wind |
* Earth strong vs Wind |
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* Wind strong vs Fire |
* Wind strong vs Fire |
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* Dark strong vs Holy |
* Dark strong vs Holy |
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* Holy strong vs Dark |
* Holy strong vs Dark |
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The Holy and Dark elements will also be used in healings, depending on if the target is a good or evil creature the dark and holy elements will heal or damage the target. |
The Holy and Dark elements will also be used in healings, depending on if the target is a good or evil creature the dark and holy elements will heal or damage the target.<br> |
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Some spells we may add are: |
Some spells we may add are: |
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* Convince creature |
* Convince creature |
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