StendhalRefactoringRP: Difference between revisions
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imported>MiguelAngelBlanchLardin No edit summary |
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The idea is to suggest players quests that make them do something interesting instead of just doing the camper!. |
The idea is to suggest players quests that make them do something interesting instead of just doing the camper!. |
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===Introduction/Beginner=== |
===Introduction/Beginner=== |
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* modified sheep quest |
* modified sheep quest<br> |
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Summary: Nishiya gives you a sheep (weight 0) to grow. |
Summary: Nishiya gives you a sheep (weight 0) to grow.<br> |
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Reward: The first full grown sheep gives you the exp. for level 2 |
Reward: The first full grown sheep gives you the exp. for level 2<br> |
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Difficulty: very easy, you don't even have to meet an enemies |
Difficulty: very easy, you don't even have to meet an enemies<br> |
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Note: You can do the quest as often as you like, but you'll get the xp only once |
Note: You can do the quest as often as you like, but you'll get the xp only once<br> |
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* grab some rare herbs from the plains |
* grab some rare herbs from the plains<br> |
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Summary: Carmen asks you to grab her some herbs from the plains |
Summary: Carmen asks you to grab her some herbs from the plains<br> |
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Reward: Some coins, some xp, maybe a necklace that heals you a hp each second |
Reward: Some coins, some xp, maybe a necklace that heals you a hp each second<br> |
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Difficulty: easy |
Difficulty: easy<br> |
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Note: You can do the quest as often as you like, but you'll get the reward (necklace) only once |
Note: You can do the quest as often as you like, but you'll get the reward (necklace) only once<br> |
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* get the childs toy |
* get the childs toy<br> |
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Summary: The smith' child has lost its toy and it looks like a wolf from the forest stole it (original eh?). Bring it back. |
Summary: The smith' child has lost its toy and it looks like a wolf from the forest stole it (original eh?). Bring it back.<br> |
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Reward: Some coins, some xp, maybe the smith can give you a special weapon (with your name?) |
Reward: Some coins, some xp, maybe the smith can give you a special weapon (with your name?)<br> |
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Difficulty: normal, kill some wolfes and eventually one drops the toy |
Difficulty: normal, kill some wolfes and eventually one drops the toy<br> |
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Note: You can do the quest only once. Make sure the wolfes drops toys only when someone with the quest is near. Remove additional toys. |
Note: You can do the quest only once. Make sure the wolfes drops toys only when someone with the quest is near. Remove additional toys.<br> |
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===Challenging=== |
===Challenging=== |
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* The Pied Piper |
* The Pied Piper |
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(after a german tale: [http://www.hameln.de/tourismus/rattenfaenger/sage.htm |
(after a german tale: read this first ([http://www.hameln.de/tourismus/rattenfaenger/sage.htm click]). It is translated in some european languages) |
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_Part 1_<br> |
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Summary: The city has a rat problem. You can enter each house and kill some rats. The major tells you they are waiting for a rat catcher (and he tells the exact time)<br> |
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Reward: none<br> |
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Difficulty: none<br> |
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Note: This is just to introduce the problem. Make sure the rats are very easy (atk=def=1) and give nearly no xp,atk_xp,def_xp<br> |
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_Part 1b_<br> |
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Summary: The pied piper arrives. You can see how he dances and all the rats leaves the houses and gather around him. He leads them in some dungeon (it is complicated, but it would look cool).<br> |
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Note: Make sure the players cannot block the path to the dungeon.<br> |
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_Part 1c_<br> |
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Summary: The pied piper returns to get his reward. The city refuses to pay and so he dances again to get all the children. They go down the same dungeon.<br> |
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Note: Make sure the players cannot block the path to the dungeon.<br> |
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_Part 2_<br> |
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Summary: Get the children back.<br> |
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Reward: don't know. something cool<br> |
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Difficulty: normal<br> |
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Note: This is a quest for several players, so the enemies shouldn't be too easy. The kids are in some kind of underground town. The pied piper is gone.<br> |
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This quest can be restarted each 2 days or so. Block the dungeon entrance some hours before the quest restarts.<br> |
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If some people don't like the idea of 'stolen' kids (it's a tale after all), the rat catcher gets sheeps in his 2nd run.<br> |
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