HowToUseTiledToCreateStendhalMaps: Difference between revisions
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imported>MiguelAngelBlanchLardin No edit summary |
imported>MiguelAngelBlanchLardin No edit summary |
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= How to create a Map = |
= How to create a Map = |
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Load template.tmx and resize the map to desired size.<br> |
Load template.tmx and resize the map to desired size.<br> |
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So open Tiled by double clicking in <b>tiled.jar</b> or by running it as: |
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java -jar tiled.jar |
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http://arianne.sourceforge.net/wiki_images/tiled_0.jpg |
http://arianne.sourceforge.net/wiki_images/tiled_0.jpg |
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Now click on File and now choose Open, find template.tmx and click Open |
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http://arianne.sourceforge.net/wiki_images/tiled_1.jpg |
http://arianne.sourceforge.net/wiki_images/tiled_1.jpg |
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We are going to work on a 64x64 map. |
We are going to work on a 64x64 map. So click on Map and choose Resize. |
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A 64x64 map is not big, it will take a player around 40 seconds to move from one end to the other, but it is big enough for our example. |
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http://arianne.sourceforge.net/wiki_images/tiled_6.jpg |
http://arianne.sourceforge.net/wiki_images/tiled_6.jpg |
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As you see you can resize the map and make also bigger so you can create a bigger map later. |
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http://arianne.sourceforge.net/wiki_images/tiled_7.jpg |
http://arianne.sourceforge.net/wiki_images/tiled_7.jpg |
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* small_village_collision |
* small_village_collision |
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* small_village_objects |
* small_village_objects |
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* small_village_2_roof |
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* small_village_roof |
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* small_village_1_object |
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* small_village_object |
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* small_village_0_floor |
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* small_village_floor |
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This step is very important because Stendhal use layers' name and not file name to generate game content. So please make sure you named them correctly. |
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http://arianne.sourceforge.net/wiki_images/tiled_2.jpg |
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http://arianne.sourceforge.net/wiki_images/tiled_3.jpg |
http://arianne.sourceforge.net/wiki_images/tiled_3.jpg |
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Don't forget to rename all the layers. |
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Now save this map as small_village.tmx |
Now save this map as small_village.tmx by click on File and choose Save as.<br> You need to type the complete name with .tmx |
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http://arianne.sourceforge.net/wiki_images/tiled_4.jpg |
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http://arianne.sourceforge.net/wiki_images/tiled_5.jpg |
http://arianne.sourceforge.net/wiki_images/tiled_5.jpg |
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http://arianne.sourceforge.net/wiki_images/tiled_10.jpg |
http://arianne.sourceforge.net/wiki_images/tiled_10.jpg |
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Our village is a rich one, so let's look for a nice ground for it. |
Our village is a rich one, so let's look for a nice ground for it.<br> |
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Now click on Fill and fill the floor. ok? |
Now click on Fill and fill the floor. ok? It is too tiled, so let's add a few details like borders and a checked board at the main square.<br> |
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Notice that everything is still done at layer 0. |
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http://arianne.sourceforge.net/wiki_images/tiled_11.jpg |
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http://arianne.sourceforge.net/wiki_images/tiled_12.jpg |
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It is too tiled, so let's add a few details. |
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http://arianne.sourceforge.net/wiki_images/tiled_13.jpg |
http://arianne.sourceforge.net/wiki_images/tiled_13.jpg |
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