HowToUseTiledToCreateStendhalMaps: Difference between revisions

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= Editing the map =
= Editing the map =
Choose floor Layer.
Choose floor Layer.

http://arianne.sourceforge.net/wiki_images/tiled_10.jpg


Our village is a rich one, so let's look for a nice ground for it.
Our village is a rich one, so let's look for a nice ground for it.
Now click on Fill and fill the floor. ok?
Now click on Fill and fill the floor. ok?

http://arianne.sourceforge.net/wiki_images/tiled_11.jpg

http://arianne.sourceforge.net/wiki_images/tiled_12.jpg


It is too tiled, so let's add a few details.
It is too tiled, so let's add a few details.

http://arianne.sourceforge.net/wiki_images/tiled_13.jpg


Yes? But the map still looks too simple.
Yes? But the map still looks too simple.
So now let's add some details on the object layer, like walls and so.
So now let's add some details on the object layer, like walls and so.
Make sure you choose object layer.
Make sure you choose object layer.

http://arianne.sourceforge.net/wiki_images/tiled_14.jpg


Again, we draw the basic and add more details.
Again, we draw the basic and add more details.
See how to play with layers.
See how to play with layers.

http://arianne.sourceforge.net/wiki_images/tiled_15.jpg

http://arianne.sourceforge.net/wiki_images/tiled_16.jpg

http://arianne.sourceforge.net/wiki_images/tiled_17.jpg

http://arianne.sourceforge.net/wiki_images/tiled_18.jpg

http://arianne.sourceforge.net/wiki_images/tiled_19.jpg

http://arianne.sourceforge.net/wiki_images/tiled_20.jpg



Now let's add a house and a tree for our cementery.
Now let's add a house and a tree for our cementery.

http://arianne.sourceforge.net/wiki_images/tiled_21.jpg

http://arianne.sourceforge.net/wiki_images/tiled_22.jpg

http://arianne.sourceforge.net/wiki_images/tiled_23.jpg

http://arianne.sourceforge.net/wiki_images/tiled_24.jpg


And now the tree
And now the tree

http://arianne.sourceforge.net/wiki_images/tiled_25.jpg

http://arianne.sourceforge.net/wiki_images/tiled_26.jpg

http://arianne.sourceforge.net/wiki_images/tiled_27.jpg

http://arianne.sourceforge.net/wiki_images/tiled_28.jpg

http://arianne.sourceforge.net/wiki_images/tiled_29.jpg

http://arianne.sourceforge.net/wiki_images/tiled_30.jpg

http://arianne.sourceforge.net/wiki_images/tiled_31.jpg


Did you noticed how to handle layers?
Did you noticed how to handle layers?


Let's add a path to the house and create a door at the wall.
Let's add a path to the house and create a door at the wall.

http://arianne.sourceforge.net/wiki_images/tiled_32.jpg

http://arianne.sourceforge.net/wiki_images/tiled_33.jpg

http://arianne.sourceforge.net/wiki_images/tiled_34.jpg


Yes? Still there?
Yes? Still there?
Ok, now let's add lots of details to make a good map!.
Ok, now let's add lots of details to make a good map!.

http://arianne.sourceforge.net/wiki_images/tiled_35.jpg


Complete the map yourself :)
Complete the map yourself :)
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Collision layer determines what is trespasable and what not.
Collision layer determines what is trespasable and what not.
Draw in red everything that is not trespasable.
Draw in red everything that is not trespasable.

http://arianne.sourceforge.net/wiki_images/tiled_36.jpg

http://arianne.sourceforge.net/wiki_images/tiled_37.jpg


Finally let's add a portal for tomb and a few zone entries. And of course a waiter for our Bar.
Finally let's add a portal for tomb and a few zone entries. And of course a waiter for our Bar.

http://arianne.sourceforge.net/wiki_images/tiled_38.jpg

Notice the zone changes on the border of the map.

http://arianne.sourceforge.net/wiki_images/tiled_39.jpg


And done! :)
And done! :)

Now build your own maps.<br>
Surely on your work you will find that some important tiles are missed, if you create a new tile please send it to us so that everyone get it and can see your tile.