Talk:StendhalDesign: Difference between revisions

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Roleplaying?
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== Roleplaying? ==
== Roleplaying? ==


You said the "character" should gain XP for "Roleplaying".
You said the "character" should gain XP for "Roleplaying".<br>
While this is a single-player game, there is no need.
While this is a single-player game, there is no need.<br>
Once it is multiplayer, the Player should gain XP for Roleplaying.
Once it is multiplayer, the Player should gain XP for Roleplaying.<br>
The Player can then use the XP to "buff" his character, when (s)he makes a new one.
The Player can then use the XP to:<br>
- "buff up" his character<br>
- have better equipment<br>
This may only happen when a new character is created.<br>
Deal: 1 XP =<br>
50 coins, or<br>
one point of atk more<br>
or one point defense more<br>
or whatever.<br>
Therefore, *remove* the XP-attrib from the character, and add it to the player.<br>