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=Zones and Worlds=
=Zones and Worlds=
Worlds in Marauroa can be so big, so huge, that we need to split it in several pieces.
Each of these pieces are what we call RPZone.

So our world is made of several RPZones that are '''independent''' of each other.
To move from one RPZone to another RPZone you have to code that behaviour on RPRuleProcessor. Just look at any of the coded examples.

==RPWorld==
As we have said, it stores several RPZones that are independent of each other.

==RPZone==
Objects must be stored somewhere, and we use Zones now to store them. A zone is just a container of Objects.
Objects must be stored somewhere, and we use Zones now to store them. A zone is just a container of Objects.