Ideas for Stendhal/Effects: Difference between revisions

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Revision as of 18:25, 17 August 2012

Players, creatures and other entities can be temporarily under the influence of certain effects. For example a player will constantly heal at a certain rate, because he is already eating. Or a creature could be slowed down, because a player has casted a kind of freeze spell to it.

To fully support effects client and server side, we first need to consider, which properties are needed at which side and for which purpose.