Stendhal:Administration: Difference between revisions
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Revision as of 10:34, 24 July 2007
The person who runs the Stendhal server can make some of the users administrators. Administrators have special abilities that help them to make sure that everyone is playing fair. The abilities are also useful for developers who want to test their code without having to waste much time playing.
If you run a server, you can give players administrator rights by adding their names to the file data/conf/admins.list. The text file should contain one name per line. You need to add "." at the beginning of the classpath in marauroa.bat. Once you have an inital admin he can use /adminlevel to grant rights to other players.
Help
/gmhelp- Shows an overview of the commands described here.
- Also try /gmhelp_alter
/adminlevel [playername] <[newlevel]>- Displays or changes the adminlevel of playername. Need super access to change adminlevel. Example
/adminlevel hendrik/adminlevel Athanas 200
/tellall [message]- Writes a private message to all players. Example:
/tellall The server will be shut down in 2 hours for a software update.
/teleport [player] [zone] [x] [y]- Teleport the player. Example:
/teleport JohnDoe 0_semos_city 20 20
/teleportto [player|npc]- Teleport yourself to the player or NPC. As usual, use quotes if the name has a space in.
/alter [player] [attrib] [mode] [value]- Change by setting, adding or subtracting the stat of player. Examples:
/alter JohnDoe hp add 20- heals JohnDoe by 20 points./alter JohnDoe def_xp set 100000- sets the def_xp points to 100000 which gives a high base def./alter JohnDoe atk sub 1- removes one attack strength point.- Hint: as you didn't also change the atk_xp, this change will be reverted the next time JohnDoe gains an atk experience point. Remember this when setting atk and def - set the atk_xp and def_xp not the base levels.
/summon [creature|item] [x] [y]- Summon an item or creature at (x, y).
/summonat [player] [slot] [item] [amount]- Summon an item at the slot of the given player. Examples:
/summonat JohnDoe bag sword/summonat JohnDoe head studded_helmet/summonat JohnDoe bag money 500
/jail [player] [minutes] [reason]- Send a player directly to jail. The player will be automatically released after the specified number of minutes. To release an inmate earlier (e.g. because you found out he's innocent), use the
teleportcommand. If the player is offline at the time his sentence finishes, he will be released on login (but not if the server is restarted).
/gag [player] [minutes] [reason]- Gag a player from speaking out loud and using private messages, for the number of minutes specified.
/invisible- Makes yourself invisible for creatures, so they won't attack you.
/ghostmode- Makes you invisible to other players. You do not appear in /who and /where to other players. They cannot /msg you. To yourself, you look invisible. Also intangible so you can walk through players, creatures and collision blocks. Hint: If you like, perform set outfit in ghostmode so that you can be visible, but intangible.
/inspect [player]- Shows detailed info about the player.
/destroy [entity]- Destroy completely an entity. Example:
- Right click on monster and choose (*) Destroy
- This does not prevent monster respawning, which is handled separately.
For /script, see Stendhal:Scripts_For_Admins
Required adminlevel
| Command | Required Level |
|---|---|
| adminlevel | 0 |
| supportanswer | 50 |
| support | 100 |
| tellall | 200 |
| teleportto | 300 |
| teleport | 400 |
| jail | 400 |
| invisible | 500 |
| ghostmode | 500 |
| inspect | 600 |
| destroy | 700 |
| summon | 800 |
| summonat | 800 |
| alter | 900 |
| script | 1000 |
| super | 5000 |
Suggested Jail times
| Problem | Minutes |
|---|---|
| continual annoyance after warnings | 10 |
| very bad rude words | 10 |
| attack player in bank for no reason | 10 |
| lying about items gone missing (time waster) | 10 |
| blocking portals | 30 |
| more severe offences | 30+ |
| repeat offender | x2 or x3 above |