StendhalScripting/LuaAPI: Difference between revisions
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imported>AntumDeluge →merchants: add descriptions |
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Methods:
* ''<span style="color:green;">merchants.add</span>(merchantType, npc, prices, addOffer)''▼
: Adds merchant behavior to a {{StendhalFile|master|src/games/stendhal/server/entity/npc/SpeakerNPC.java|SpeakerNPC}}.
* ''<span style="color:green;">merchants.addBuyer</span>(npc, prices, addOffer)''▼
: '''''merchantType:''''' If set to "buyer", will add buyer behavior, otherwise will be "seller".
: '''''npc:''''' The SpeakerNPC to add the behavior to.
: '''''prices:''''' List of items & their prices (can be instance of either Map<String, Int> or a Lua table).
: '''''addOffer:''''' If <code>true</code>, will add default replies for "offer" (default: <code>true</code>).
: Adds seller behavior to a {{StendhalFile|master|src/games/stendhal/server/entity/npc/SpeakerNPC.java|SpeakerNPC}}.
: '''''npc:''''' The SpeakerNPC to add the behavior to.
: '''''prices:''''' List of items & their prices (can be instance of either Map<String, Int> or a Lua table).
: '''''addOffer:''''' If <code>true</code>, will add default replies for "offer" (default: <code>true</code>).
▲
: Adds buyer behavior to a {{StendhalFile|master|src/games/stendhal/server/entity/npc/SpeakerNPC.java|SpeakerNPC}}.
: '''''npc:''''' The SpeakerNPC to add the behavior to.
: '''''prices:''''' List of items & their prices (can be instance of either Map<String, Int> or a Lua table).
: '''''addOffer:''''' If <code>true</code>, will add default replies for "offer" (default: <code>true</code>).
== arrays ==
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