Stendhal Testing: Difference between revisions

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imported>AntumDeluge
imported>AntumDeluge
Update for 1.34 release
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== Residual Issues from Previous Releases ==
 
=== Pets ===
 
'''Some bugs to look for:'''
* Do pets get stuck at any point, and Forget how to follow owners?
* Do any items go to waste when they go to drink or eat them?
* When baby dragons grow into adults they can get stuck in walls. {{test|nok}}
 
* Testing new Pet features
** leveling up (needs '''''-Dstendhal.petleveling=true''''' property set). {{test|}}
*** Should not be able to walk through walls. {{test|nok}} ''(AntumDeluge: okay, but pets can walk over chests)''
 
=== New/Replaced Entity Images ===
 
* outfit:
** {{StendhalFile|e0ec841|data/sprites/outfit/body/body_078.png|body_078}} (white cat) {{test|nok}} ''(AntumDeluge: If custom skin color is set, messes up outfit. Also, Kettah Wehoh thinks player is naked)''
** {{StendhalFile|e0ec841|data/sprites/outfit/body/body_079.png|bldy_079}} (black cat) {{test|nok}} ''(AntumDeluge: Same as white cat)''
* corpse (harmless):
** {{StendhalCommit|318e8ef|green dragon, blue dragon, red dragon, & black dragon}} {{test|nok}} (tigertoes - green, blue and red corpses too large - black is good)
** {{StendhalCommit|318e8ef|kraken}} {{test|nok}} (tigertoes - corpse too small and wrong kind)
 
=== Combat Animations ===
 
Attack animations using following natures:
* ice (no axes currently):
** sword {{test|nok}} ''(AntumDeluge: pixels extend out of frame)''
** club {{test|nok}} ''(AntumDeluge: pixels extend out of frame)''
 
=== Movement ===
 
Auto-walk:
* Execution:
** Replaced "Alt. + direction" with double press direction key to initiate. {{test|nok|}} (AntumDeluge) '''''BUGGY:''' Delayed direction release seems to interfere so does not always initiate.''
 
=== Outfit Lenders ===
* The following outfit lenders were affected the new outfit system changes. Please check that borrowed/rented outfits are working & correct. '''''(1.32)'''''
** <npc>Timothy</npc> lends out wedding tuxedo ("marriage" quest slot must be set to "engaged" or "forging"). {{test|nok}} ''(if player is wearing wedding gown, veil does not get removed)''
 
=== Entity Sounds ===
* sheep:
** small sheep: 2 new sounds {{test|nok}} ''(appear not to work for summoned sheep)''
** large sheep: 3 new sounds {{test|nok}} <span style="color:green;font-style:italic;">(tested by <player>deluge|AntumDeluge</player>: sheep still use small sheep sounds after growing)</span>
 
== Tests Specific to the Next Release ==
 
''You can use a {{version}} release client to logon to test server, but if you wantwill to testneed the [http://stendhalgame.org/development/download.html {{version}}.5 client] youto canbe able to test doall sofeatures.''
 
''It is helpful to also use the test client to play on the main, release, server. Playing normally with the [http://stendhalgame.org/development/download.html {{version}}.5 client] could help us uncover new client side bugs, so long as any bug reports make it clear which version of client you use and which server you are playing on.''
 
=== New NPCs ===
* Skinner Rawhide ''(Denrian Tannery)'' {{test|}}
* Zelan ''(Atlantis)'' {{test|}}
 
=== Enemy Changes ===
 
See: {{GHIssue|327|Test Enemy Changes}}
 
=== Item Changes ===
 
See: {{GHIssue|328|Test Item Changes}}
 
=== Entity Sounds ===
 
* all kobolds: 5 new sounds (replaced old sounds) {{test|}}
 
=== New Regions/Maps ===
 
* Atlantis:
** -7_deniran_atlantis {{test|}}
** -7_deniran_atlantis_n2_w {{test|}}
** -7_deniran_atlantis_nw {{test|}}
** -7_deniran_atlantis_w {{test|}}
** -7_deniran_atlantis_sw {{test|}}
** -7_deniran_atlantis_n2 {{test|}}
** -7_deniran_atlantis_n {{test|}}
** -7_deniran_atlantis_s {{test|}}
** -7_deniran_atlantis_n2_e {{test|}}
** -7_deniran_atlantis_ne {{test|}}
** -7_deniran_atlantis_e {{test|}}
** -7_deniran_atlantis_se {{test|}}
** -7_deniran_atlantis_mtn_n2_e2 {{test|}}
** -7_deniran_atlantis_mtn_n_e2 {{test|}}
** -7_deniran_atlantis_mtn_e2 {{test|}}
** -7_deniran_atlantis_mtn_s_e2 {{test|}}
* Deniran:
** int_deniran_tannery {{test|}}
** -5_deniran_lost_caves_n2_w {{test|}}
** -5_deniran_lost_caves_nw {{test|}}
** -5_deniran_caves_w {{test|}}
** -5_deniran_caves_sw {{test|}}
** -5_deniran_lost_caves_n2 {{test|}}
** -5_deniran_lost_caves_n {{test|}}
** -5_deniran_caves {{test|}}
** -5_deniran_caves_s {{test|}}
** -5_deniran_lost_caves_n2_e {{test|}}
** -5_deniran_lost_caves_ne {{test|}}
** -5_deniran_caves_e {{test|}}
** -5_deniran_caves_se {{test|}}
** -5_deniran_lost_caves_n2_e2 {{test|}}
** -5_deniran_lost_caves_n_e2 {{test|}}
** -5_deniran_caves_e2 {{test|}}
** -5_deniran_caves_s_e2 {{test|}}
** -6_deniran_lost_caves_n2_w {{test|}}
** -6_deniran_lost_caves_nw {{test|}}
** -6_deniran_caves_w {{test|}}
** -6_deniran_caves_sw {{test|}}
** -6_deniran_lost_caves_n2 {{test|}}
** -6_deniran_lost_caves_n {{test|}}
** -6_deniran_caves {{test|}}
** -6_deniran_caves_s {{test|}}
** -6_deniran_lost_caves_n2_e {{test|}}
** -6_deniran_lost_caves_ne {{test|}}
** -6_deniran_caves_e {{test|}}
** -6_deniran_caves_se {{test|}}
** -6_deniran_lost_caves_n2_e2 {{test|}}
** -6_deniran_lost_caves_n_e2 {{test|}}
** -6_deniran_caves_e2 {{test|}}
** -6_deniran_caves_s_e2 {{test|}}
 
=== New Features ===
 
* money pouch
** single slot dedicated to holding <item>money</item> only {{test|}}
** players can speak to Skinner Rawhide in Deniran Tannery to enable {{test|}}
*** requires that player has looted at least 1,000,000 money {{test|}}
 
=== Quest Changes ===
 
==== New Quests ====
 
* Unicorn Horns for Zelan (starts with Zelan in Atlantis) {{test|}}
 
==== Daily Item ====
 
* items added to quest:
** ''leather needle'' {{test|}}
** ''leather thread (20)'' {{test|}}
** ''pelt (5)'' {{test|}}
 
==== Kirdneh Museum ====
 
* items now separated into categories:
** ''easy:'' any level {{test|}}
** ''medium:'' level 51+ {{test|}}
** ''hard:'' level 151+ {{test|}}
* items added to quest:
** <item>medicinal ring</item> ''(medium)'' {{test|}}
** <item>scroll eraser</item> ''(medium)'' {{test|}}
** <item>ugmash</item> ''(easy)'' {{test|}}
 
==== Fixes ====
 
* fixed cannot complete Traps for Klaas quest when Antivenom Ring quest activated {{test|}}
* fixed cannot enter apothecary lab if Traps for Klaas quest restarted {{test|}}
 
=== New Achievements ===
 
* Commerce:
** ''It's Happy Hour Somewhere:'' purchase 100 bottles of beer & 100 glasses of wine ''(easy score)'' {{test|}}
* Fighting:
** ''David vs. Goliath:'' kill 20 of each type of giant solo ''(medium score)'' {{test|}}
** ''Heavenly Wrath:'' kill 100 of each type of angel ''(hard score)'' {{test|}}
** ''Serenade the Siren:'' kill 10,000 gem mermaids ''(hard score)'' {{test|}}
** ''Silver Bullet:'' kill 500 werewolves ''(medium score)'' {{test|}}
* Harvest/Obtain:
** ''Green Thumb:'' harvest 20 of each type of growable flower ''(easy score)'' {{test|}}
** ''Herbal Practitioner:'' harvest 20 of each type of herb found growing in Faiumoni ''(easy score)'' {{test|}}
* Item Loot:
** ''Cheese Wiz:'' loot 2,000 cheese ''(easy score)'' {{test|}}
** ''Ham Hocks:'' loot 2,500 ham ''(easy score)'' {{test|}}
** ''Goldshower:'' loot 10,000 money ''(easy score)'' {{test|}}
* Kill Blordroughs Quest:
** ''Imperialist Lackey:'' finish Kill Blordroughs quest 5 times ''(medium score)'' {{test|}}
** ''Imperialist Soldier:'' finish Kill Blordoughs quest 25 times ''(hard score)'' {{test|}}
* Outside Exploration:
** ''Westerner:'' visit all outside zones in Deniran region ''(easy score)'' {{test|}}
* Underground Exploration:
** ''Spelunker:'' visit all underground zones in Deniran region ''(hard score)'' {{test|}}
 
=== New Map Music ===
 
* Assassin's Archery Range (0_nalwor_forest_n):
* Semos Yeti Cave {{test|}}
** levels -2 & -3 of Semos CatacombsChester {{test|}}
*** gatekeeper to the archery range
* Kikareukin Caves {{test|}}
*** sells: <item>wooden arrow</item>, <item>wooden spear</item>, <item>wooden bow</item>, <item>longbow</item>, <item>training bow</item>
* Deniran City {{test|}}
*** repairs: <item>training bow</item>
* Deniran Forest {{test|}}
* Assassin's Dojo (0_nalwor_forest_n):
* Deniran Caves {{test|}}
** AtlantisOmura Sumitada {{test|}}
*** gatekeeper to the dojo
* Semos Village, Plains, & Road {{test|}}
** Akutagawa {{test|}}
*** sells: *training sword*, <item>shuriken</item>, <item>fire shuriken</item>
*** repairs: *training sword*
* Deniran Psychic Parlor (0_deniran_river_se):
** Lovena {{test|}}
*** she can give information for a fee on enemies you have encountered if you own a bestiary.
* Deniran Dress Shop (0_deniran_city_e):
** Pierre {{test|}}
*** rents out the following outfits: blue bear, brown bear, superstendhal {{test|}}
* Changes locations:
** Rengard {{test|}}
*** offers quest [[Stendhal Quest/Collect Enemy Data|Collect Enemy Data]]
 
=== GraphicsCombat Changes ===
 
* RATK stat now used for ranged weapons instead of ATK {{test|}}
==== Item Image Changes ====
* New sound effect for level up notification {{test|}}
* Player receives notification when DEF, ATK, or RATK level up {{test|}}
 
=== Achievement Changes ===
* restored RedQueen's item images:
** <item>banana</item> ({{StendhalFile|master|data/sprites/items/food/banana.png|new image}}) {{test|}}
** <item>grapes</item> ({{StendhalFile|master|data/sprites/items/food/grapes.png|new image}}) {{test|}}
** <item>pear</item> ({{StendhalFile|master|data/sprites/items/food/pear.png|new image}}) {{test|}}
** <item>watermelon</item> ({{StendhalFile|master|data/sprites/items/food/watermelon.png|new image}}) {{test|}}
* new images:
** <item>dark dagger</item> ({{StendhalFile|master|data/sprites/items/sword/dark_dagger.png|new image}}) {{test|}}
** <item>beer</item> ({{StendhalFile|master|data/sprites/items/drink/beer.png|new image}}) {{test|}}
** <item>golden helmet</item> ({{StendhalFile|master|data/sprites/items/helmet/golden_helmet.png|new image}}) {{test|}}
** <item>viking helmet</item> ({{StendhalFile|master|data/sprites/items/helmet/horned_helmet.png|new image}}) {{test|}}
** <item>aventail</item> ({{StendhalFile|master|data/sprites/items/helmet/aventail.png|new image}}) {{test|}}
** <item>trophy helmet</item> ({{StendhalFile|master|data/sprites/items/helmet/golden_horned_barbute.png|new image}}) {{test|}}
** <item>scroll eraser</item> ({{StendhalFile|master|data/sprites/items/tool/scrolleraser.png|new image}}) {{test|}}
** <item>studded boots</item> ({{StendhalFile|master|data/sprites/items/boots/studded_boots.png|new image}}) {{test|}}
 
'''Altered Achievements:'''
=== Web Client ===
* <creature>ice giant</creature> added as requirement for {{AchievementLink|david_vs._goliath|David vs. Goliath}} {{test|}}
* <creature>baby angel</creature> added as requirement for {{AchievementLink|heavenly_wrath|Heavenly Wrath}} {{test|}}
* Chess pieces no longer required for {{AchievementLink|legendary|Legendary}} & {{AchievementLink|team_player|Team Player}} {{test|}}
* {{AchievementLink|westerner|Westerner}} now achievable {{test|}}
 
'''New Achievement:'''
* added support for additional entities:
* ''Bobbing for Apples'': harvest or loot 1,000 apples {{test|}}
** rented signs {{test|}}
* ''Royally Endowed'': loot a complete royal equipment set {{test|}}
** blackboards {{test|}}
* ''Deep Sea Fisherman'': kill 500 <creature>sharks</creature>, <creature>kraken</creature>, & <creature>neo kraken</creature> {{test|}}
** blocks {{test|}}
** house''Zombie doorsApocalypse'': kill 500 zombies {{test|}}
* ''Chicken Nuggets'': kill 100 of each type of fowl {{test|}}
** doors {{test|}}
* added''Pachyderm online/offlineMayhem'': iconskill on100 buddyof listeach type of pachyderm {{test|}}
 
== Standard Tests ==