Implementing Poison in Stendhal: Difference between revisions

Content deleted Content added
imported>Richgar
mNo edit summary
imported>Soniccuz
mNo edit summary
Line 3:
* There should probably be changes to the current values of each poison for them to be implemented into the game, for balance reasons. The current values of each poison, regen/total damage/frequency are:
 
 
regular -2/-40/30
{| class="wikitable sortable" style="vertical-align: top"
greater -3/-60/15
! poison!! damage!! TotalDamage!! ...
deadly -5/-100/15
|-
disease -3/-2000/20
|| regular || -2/- || 40/ || 30
mega -30/-500/10
|-
|| greater || -3/ || -60/ || 15
|-
|| deadly || -5/ || -100/ || 15
|-
|| disease|| -3/ ||-2000/ || 20
|-
|} <!-- END: style="vertical-align: top" -->