Stendhal Testing: Difference between revisions

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imported>AntumDeluge
imported>AntumDeluge
Line 82:
** <span style="color:orange; font-weight:bold;">TODO</span>:
*** Apply to SpeakerNPC (uses prelogic instead of logic) and other sub-classes of GuidedEntity.
* Added roaming radius for NPCs using random path <span style="color:orange; font-weight:bold;">NOT TESTED</span>
** There are two options for entity reaching the edge of radius:
**# entity returns to original position. <span style="color:orange; font-weight:bold;">NOT TESTED</span>
**# entity moves back in opposite direction a random number of steps between 1 and radius value. <span style="color:orangeblue; font-weight:bold;">NOT TESTED BY:</span> </player>deluge|AntumDeluge</player>: <font color="blue">"Puppy in Semos does not appear to leave radius."</font>
* <b><span style="color:orange">TODO</span>:</b>
** Fix paths to work in collision areas