Stendhal/StatusEffects: Difference between revisions
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| blind / dark / darkness || player's attack accuracy is reduced || same |
| blind / dark / darkness || player's attack accuracy is reduced || same |
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| confuse || player loses control over certain function of |
| confuse || player loses control over certain function of character || walking is limited to using directional arrows inverted (as poison is currently) |
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| death / instant death / KO || |
| death / instant death / KO || character is instantly KO'd || not recommended |
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| doom || character is KO'd after a predetermined period of time if ailment isn't removed || not recommended |
| doom || character is KO'd after a predetermined period of time if ailment isn't removed || not recommended |
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| oil || character is more susceptible to fire attacks || same |
| oil || character is more susceptible to fire attacks || same |
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| poison || |
| poison || character loses HP over time || same |
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| silence / mute || character is unable to cast magic spells || same |
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| sleep || character is unable to act for a predetermined amount of time or until awoken || same |
| sleep || character is unable to act for a predetermined amount of time or until awoken || same |
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| slow || |
| slow || character's attack is delayed || same or slowed walking |
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| zombie || healing items have the opposite effect || slowed walking |
| zombie || healing items have the opposite effect || slowed walking |
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Revision as of 07:17, 6 May 2013
This is a list of status ailments and enhancements commonly found in traditional RPGs.
Status Ailments
List of common ailments
| Common Names | Common Function | Suggested for Stendhal |
|---|---|---|
| blind / dark / darkness | player's attack accuracy is reduced | same |
| confuse | player loses control over certain function of character | walking is limited to using directional arrows inverted (as poison is currently) |
| death / instant death / KO | character is instantly KO'd | not recommended |
| doom | character is KO'd after a predetermined period of time if ailment isn't removed | not recommended |
| oil | character is more susceptible to fire attacks | same |
| poison | character loses HP over time | same |
| silence / mute | character is unable to cast magic spells | same |
| sleep | character is unable to act for a predetermined amount of time or until awoken | same |
| slow | character's attack is delayed | same or slowed walking |
| zombie | healing items have the opposite effect | slowed walking |
Status Enhancements
List of common enhancements
| Effect Name | Common Function | Suggested for Stendhal |
|---|---|---|
| haste | decreases wait time between attacks | same or quickened walking |
| protect | increases defense | same |
| reflect | reflects magic back onto the caster | same |
| shell | increases magic defense | same |