Stendhal/Creature Organization/Examples: Difference between revisions

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imported>AntumDeluge
imported>AntumDeluge
Line 209: Line 209:
** albino_elf.xml
** albino_elf.xml
** dark_elf.xml
** dark_elf.xml

=== frogman.xml ===

<i><span style="color:blue">No changes</span></i>


=== gargoyle.xml ===
=== gargoyle.xml ===
Line 324: Line 320:
** <creature>monk</creature> & <creature>darkmonk</creature>
** <creature>monk</creature> & <creature>darkmonk</creature>


=== kobold.xml ===
=== hybrid.xml ===


* frogman
<i><span style="color:orange">Optionally merge <creature>giant kobold</creature></span></i>
** <creature>frogman</creature>
** <creature>wizard frogman</creature>
** <creature>elite frogman</creature>


* kobold
=== minotaur.xml ===
** <creature>kobold</creature>
** <creature>archer kobold</creature>
** <creature>soldier kobold</creature>
** <creature>veteran kobold</creature>
** <creature>leader kobold</creature>


* minotaur
<i><span style="color:blue">No changes</span></i>
** <creature>minotaur</creature>
** <creature>minotaur king</creature>

* naga
** <creature>naga</creature>, <creature>high naga</creature>, <creature>armed naga</creature>
** <creature>lamia</creature>


=== misc.xml ===
=== misc.xml ===
Line 366: Line 376:
* <creature>unicorn</creature>
* <creature>unicorn</creature>


* ratfolk
=== naga.xml ===


* <creature>lamia</creature>
<creature>ratman</creature>
* <creature>naga</creature>, <creature>high naga</creature>, <creature>armed naga</creature>
<creature>ratwoman</creature>
<creature>archrat</creature>

* sheepman
** <creature>sheepman</creature>
** <creature>armed sheepman</creature>
** <creature>elder sheepman</creature>
** <creature>elite sheepman</creature>


=== ogre.xml ===
=== ogre.xml ===
Line 386: Line 403:
* mountain orc
* mountain orc
** <creature>mountain orc</creature>, <creature>mountain orc hunter</creature>, <creature>mountain orc warrior</creature> & <creature>mountain orc chief</creature>
** <creature>mountain orc</creature>, <creature>mountain orc hunter</creature>, <creature>mountain orc warrior</creature> & <creature>mountain orc chief</creature>

=== ratfolk.xml ===

<i><span style="color:blue">No changes</span></i>


=== risecia.xml ===
=== risecia.xml ===


* <creature>risecia archer</creature>, <creature>risecia thug</creature>, <creature>risecia swordsman</creature> & <creature>Chief Falatheen of the Risecia</creature>
* <creature>risecia archer</creature>, <creature>risecia thug</creature>, <creature>risecia swordsman</creature> & <creature>Chief Falatheen of the Risecia</creature>

=== sheepman.xml ===

<i><span style="color:blue">No changes</span></i>


=== slime.xml ===
=== slime.xml ===

Revision as of 14:53, 4 May 2013

These changes should be able to be made without affecting the game. But the logic tilesets for Tiled should eventually be reworked. Creature classes only appear to affect class definition on the website.

Option 1: Reduce number of creature categories

animal.xml

human.xml

hybrid.xml

mythical

undead.xml

Option 2: Create more creature categories

angel.xml

animal.xml

aruthon.xml (optionally merged into misc.xml

beholder.xml

No changes

demon.xml

dragon.xml

dwarf.xml

elemental.xml

elf.xml

  • Merge the following:
    • albino_elf.xml
    • dark_elf.xml

gargoyle.xml

Optionally leave as is or merge with golem.xml

giant

gnome.xml

No changes

goblin.xml

No changes

golem.xml

human.xml

  • amazoness
  • chaos

Optionally merge chaos green dragonrider & chaos red dragonrider

  • madaram

Optionallay move kasarkutominubat to giant.xml

hybrid.xml

misc.xml

mythical.xml

  • ratfolk

ratman ratwoman archrat

ogre.xml

oni.xml

No changes

orc.xml

risecia.xml

slime.xml

troll.xml

undead.xml