Stendhal/Creature Organization/Examples: Difference between revisions
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=== Example animals.xml ===
<code
<?xml version="1.0" encoding="ISO-8859-1"?>
<creatures xmlns="stendhal" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="stendhal ../creatures.xsd ">
Line 121:
<!-- END: aquatic -->
<!-- START: arachnid -->
<creature name="spider">
<type class="animal" subclass="spider" tileid="animal.png:18"/>
<description>You see a spider. It makes a giant spider web to trap you!</description>
<attributes>
<atk value="213"/>
<def value="56"/>
<hp value="80"/>
<speed value="1.0"/>
<size value="1,1"/>
</attributes>
<level value="20"/>
<experience value="280"/>
<respawn value="1260"/>
<corpse name="small_boneless"/>
<drops>
<item value="money" quantity="[10,20]" probability="75.0"/>
</drops>
<equips>
</equips>
<ai>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="poisonous spider">
<type class="animal" subclass="poisonous_spider" tileid="animal.png:17"/>
<description>You see a poisonous spider. Be careful! Its poison is very strong! It will make you very weak and can probably kill you!</description>
<attributes>
<atk value="244"/>
<def value="61"/>
<hp value="100"/>
<speed value="1.0"/>
<size value="1,1"/>
</attributes>
<level value="25"/>
<experience value="400"/>
<respawn value="1300"/>
<corpse name="small_boneless"/>
<drops>
<item value="money" quantity="[10,35]" probability="100.0"/>
<item value="greater poison" quantity="[1,1]" probability="10.0"/>
</drops>
<equips>
</equips>
<ai>
<profile name="poisonous" params="40,greater poison"/>
<profile name="brave"/>
<profile name="offensive"/>
<profile name="human"/>
<profile name="heal" params="5,50"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="giant spider">
<type class="huge_animal" subclass="giant_spider" tileid="huge_animal.png:5"/>
<description>You see a giant spider. It has very long legs which are quite dangerous.</description>
<attributes>
<atk value="709"/>
<def value="94"/>
<hp value="1200"/>
<speed value="1.0"/>
<size value="2,2"/>
</attributes>
<level value="110"/>
<experience value="14400"/>
<respawn value="5400"/>
<corpse name="huge_animal" width="2" height="2"/>
<drops>
<item value="greater potion" quantity="[1,4]" probability="70.0"/>
<item value="greater poison" quantity="[1,2]" probability="80.0"/>
<item value="money" quantity="[30,150]" probability="100.0"/>
<item value="silk gland" quantity="[1,1]" probability="30.0"/>
</drops>
<equips>
</equips>
<ai>
<profile name="poisonous" params="5,greater poison"/>
<profile name="brave"/>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="heal" params="5,50"/>
<profile name="patrolling"/>
</ai>
</creature>
<!-- END: arachnid -->
<!-- START: fowl -->
<creature name="chick">
<type class="farm_animal" subclass="chick" tileid="farm_animal.png:2"/>
<description>You see a little chick, it doesn't like to be away from its mother.</description>
<attributes>
<atk value="32"/>
<def value="7"/>
<hp value="25"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="1"/>
<experience value="5"/>
<respawn value="900"/>
<corpse name="small_winged" harmless="feathered" />
<drops>
<item value="chicken" quantity="[1,1]" probability="70.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="peep peep"/>
<noise state="idle follow fight" value="peep peep peep"/>
<sound value="chicken-chick-1" />
<sound value="chicken-chick-2" />
</says>
<profile name="animal"/>
<profile name="patrolling"/>
<profile name="non offensive"/>
<profile name="coward"/>
</ai>
</creature>
<creature name="chicken">
<type class="animal" subclass="chicken" tileid="animal.png:25"/>
<description>You see a chicken, isn't it nice?</description>
<attributes>
<atk value="32"/>
<def value="7"/>
<hp value="25"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="1"/>
<experience value="10"/>
<respawn value="900"/>
<corpse name="small_winged" harmless="feathered" />
<drops>
<item value="chicken" quantity="[1,2]" probability="50.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="cluck cluck cluck"/>
<noise state="idle follow fight" value="cluck cluck"/>
<sound value="chicken-2"/>
</says>
<profile name="animal"/>
<profile name="non offensive"/>
<profile name="patrolling"/>
<profile name="coward"/>
</ai>
</creature>
<creature name="mother hen">
<type class="farm_animal" subclass="hen" tileid="farm_animal.png:6"/>
<description>You see a mother hen, she will probably hurt you if you touch her sons.</description>
<attributes>
<atk value="29"/>
<def value="6"/>
<hp value="25"/>
<speed value="0.7"/>
<size value="1,1"/>
</attributes>
<level value="1"/>
<experience value="5"/>
<respawn value="900"/>
<corpse name="small_winged" harmless="feathered" />
<drops>
<item value="chicken" quantity="[1,2]" probability="70.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="peep peep"/>
<noise state="idle follow fight" value="peep peep peep"/>
<sound value="chicken-1"/>
</says>
<profile name="animal"/>
<profile name="patrolling"/>
<profile name="non offensive"/>
</ai>
</creature>
<creature name="penguin">
<type class="animal" subclass="penguin" tileid="animal.png:16"/>
<description>You see a penguin, smart and silly.</description>
<attributes>
<atk value="36"/>
<def value="7"/>
<hp value="20"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="1"/>
<experience value="10"/>
<respawn value="900"/>
<corpse name="small_animal" harmless="feathered"/>
<drops>
<item value="meat" quantity="[2,4]" probability="60.0"/>
<item value="cod" quantity="[2,3]" probability="30.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Oou! Oou!"/>
<noise state="idle follow fight" value="*flap* *flap*"/>
<sound value="penguin-1" />
<sound value="penguin-2" />
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="pigeon">
<type class="animal" subclass="pigeon" tileid="animal.png:23"/>
<description>You see a pigeon, it loves the little seeds.</description>
<attributes>
<atk value="36"/>
<def value="7"/>
<hp value="20"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="1"/>
<experience value="10"/>
<respawn value="900"/>
<corpse name="small_winged" harmless="feathered" />
<drops>
<item value="chicken" quantity="[1,2]" probability="40.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<sound value="bird-pigeon-1" />
<sound value="bird-pigeon-flap-1" />
</says>
<profile name="animal"/>
<profile name="non offensive"/>
<profile name="patrolling"/>
<profile name="coward"/>
</ai>
</creature>
<!-- END: fowl -->
<!-- START: insect -->
<creature name="killer bee">
<type class="animal" subclass="killer_bee" tileid="animal.png:27"/>
<description>You see a killer bee which will sting you to death!</description>
<attributes>
<atk value="170"/>
<def value="25"/>
<hp value="100"/>
<speed value="0.6"/>
<size value="1,1"/>
</attributes>
<level value="15"/>
<experience value="200"/>
<respawn value="1000"/>
<corpse name="small_boneless"/>
<drops>
<item value="honey" quantity="[1,2]" probability="15.0"/>
<item value="poison" quantity="[1,1]" probability="15.0"/>
</drops>
<equips>
<slot name="lhand" item="steel arrow" quantity="10000"/>
<slot name="rhand" item="wooden bow" quantity="1"/>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="BbzzZZzzz!"/>
<sound value="bee-1"/>
</says>
<profile name="poisonous" params="10,poison"/>
<profile name="brave"/>
<profile name="offensive"/>
<profile name="archer"/>
<profile name="patrolling"/>
</ai>
</creature>
<!-- END: insect -->
<!-- START: mammal -->
<creature name="deer" condition="!stendhal.christmas">
<type class="animal" subclass="deer" tileid="animal.png:9"/>
<description>You see a defenseless deer, do not have fear of it.</description>
<attributes>
<atk value="8"/>
<def value="3"/>
<hp value="20"/>
<speed value="1.0"/>
<size value="1,1"/>
</attributes>
<level value="0"/>
<experience value="0"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,3]" probability="60.0"/>
<item value="ham" quantity="[1,2]" probability="30.0"/>
<item value="antidote" quantity="[1,1]" probability="5.0"/>
</drops>
<equips>
</equips>
<ai>
<profile name="non offensive"/>
<profile name="animal"/>
<profile name="coward"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="deer" condition="stendhal.christmas">
<type class="animal" subclass="reindeer" tileid="animal.png:9"/>
<description>You see a reindeer running freely, and wonder if he is one of Santa's special helpers.</description>
<attributes>
<atk value="8"/>
<def value="3"/>
<hp value="20"/>
<speed value="1.0"/>
<size value="1,1"/>
</attributes>
<level value="0"/>
<experience value="0"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,3]" probability="60.0"/>
<item value="ham" quantity="[1,2]" probability="30.0"/>
<item value="antidote" quantity="[1,1]" probability="5.0"/>
</drops>
<equips>
</equips>
<ai>
<profile name="non offensive"/>
<profile name="animal"/>
<profile name="coward"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="mouse">
<type class="small_animal" subclass="mouse" tileid="farm_animal.png:8"/>
<description>You see a small mouse that seems to be very hungry.</description>
<attributes>
<atk value="8"/>
<def value="3"/>
<hp value="20"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="0"/>
<experience value="5"/>
<respawn value="900"/>
<corpse name="small_animal" harmless="tail_rodent" />
<drops>
<item value="cheese" quantity="[1,2]" probability="100.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="squeak ... squeak!"/>
<sound value="mouse-2"/>
</says>
<profile name="animal"/>
<profile name="non offensive"/>
<profile name="coward"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="rat">
<type class="small_animal" subclass="rat" tileid="small_animal.png:1"/>
<description>You see a small rat that seems to be extremely hungry.</description>
<attributes>
<atk value="8"/>
<def value="3"/>
<hp value="20"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="0"/>
<experience value="5"/>
<respawn value="900"/>
<corpse name="small_animal" harmless="tail_rodent"/>
<drops>
<item value="cheese" quantity="[1,1]" probability="50.0"/>
<item value="money" quantity="[1,3]" probability="70.0"/>
<item value="club" quantity="[1,1]" probability="5.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Squeak! Squeak!"/>
<sound value="rats-2"/>
<sound value="rats-41"/>
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="stupid coward"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="bat">
<type class="animal" subclass="bat" tileid="animal.png:0"/>
<description>You see a bat, it will seek your blood, don't be distracted...</description>
<attributes>
<atk value="36"/>
<def value="7"/>
<hp value="20"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="1"/>
<experience value="10"/>
<respawn value="900"/>
<corpse name="small_winged" harmless="winged_bat" />
<drops>
<item value="meat" quantity="[1,2]" probability="50.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<sound value="bat-1" />
<sound value="bat-2" />
<sound value="bat-3" />
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="caverat">
<type class="small_animal" subclass="caverat" tileid="small_animal.png:0"/>
<description>You see a caverat which is dirty and loves the dungeons.</description>
<attributes>
<atk value="34"/>
<def value="6"/>
<hp value="30"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="1"/>
<experience value="10"/>
<respawn value="900"/>
<corpse name="small_animal" harmless="tail_rodent" />
<drops>
<item value="money" quantity="[1,6]" probability="90.0"/>
<item value="cheese" quantity="[1,2]" probability="60.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<sound value="rats-2"/>
<sound value="rats-41"/>
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="coward"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="piglet">
<type class="farm_animal" subclass="piglet" tileid="farm_animal.png:9"/>
<description>You see a piglet, a bit dirty.</description>
<attributes>
<atk value="31"/>
<def value="7"/>
<hp value="25"/>
<speed value="0.6"/>
<size value="1,1"/>
</attributes>
<level value="1"/>
<experience value="5"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="ham" quantity="[1,1]" probability="70.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="oink"/>
<noise state="idle follow fight" value="oink oink"/>
<noise state="idle follow fight" value="shnuffle"/>
<sound value="pig-3" />
</says>
<profile name="animal"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="babybear">
<type class="animal" subclass="babybear" tileid="animal.png:21"/>
<description>You see a babybear, isn't it sweet?</description>
<attributes>
<atk value="48"/>
<def value="7"/>
<hp value="54"/>
<speed value="0.4"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,2]" probability="50.0"/>
<item value="ham" quantity="[1,1]" probability="30.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Roar!"/>
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="beaver">
<type class="farm_animal" subclass="beaver" tileid="farm_animal.png:0"/>
<description>You see a beaver. It likes to build dams in the river.</description>
<attributes>
<atk value="53"/>
<def value="8"/>
<hp value="35"/>
<speed value="0.6"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,2]" probability="80.0"/>
<item value="wood" quantity="[1,2]" probability="20.0"/>
</drops>
<equips>
</equips>
<ai>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="big bad wolf">
<type class="animal" subclass="wolf" tileid="animal.png:26"/>
<description>You see a big bad wolf. It is really wild, hungry and really dangerous!</description>
<attributes>
<atk value="46"/>
<def value="9"/>
<hp value="35"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<!-- once in a month -->
<respawn value="8640000"/>
<corpse name="animal"/>
<drops>
<item value="money" quantity="[2,5]" probability="70.0"/>
<item value="meat" quantity="[1,4]" probability="60.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Aooooooouuhhh!!"/>
<sound value="howl-1"/>
<sound value="howl-5"/>
<sound value="howl-2"/>
<sound value="howl-11"/>
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
<profile name="rare"/>
</ai>
</creature>
<creature name="boar">
<type class="animal" subclass="boar" tileid="animal.png:4"/>
<description>You see a boar, they are pretty wild!</description>
<attributes>
<atk value="53"/>
<def value="7"/>
<hp value="50"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="ham" quantity="[1,1]" probability="40.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Oink!!"/>
<sound value="pig-1"/>
<sound value="pig-2"/>
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="bull">
<type class="farm_animal" subclass="bull" tileid="farm_animal.png:1"/>
<description>You see a bull, run away!!!</description>
<attributes>
<atk value="47"/>
<def value="9"/>
<hp value="35"/>
<speed value="0.9"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,3]" probability="80.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="MOOOOO!!!"/>
<sound value="cow-2" />
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="cow">
<type class="farm_animal" subclass="cow" tileid="farm_animal.png:3"/>
<description>You see a cow, taste her delicious milk.</description>
<attributes>
<atk value="51"/>
<def value="9"/>
<hp value="30"/>
<speed value="0.3"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,2]" probability="80.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Moooo moooo mooooooo"/>
<noise state="idle follow fight" value="mooooo"/>
<sound value="cow-1" />
<sound value="cowbell-1" />
</says>
<profile name="animal"/>
</ai>
</creature>
<creature name="fox">
<type class="animal" subclass="fox" tileid="animal.png:24"/>
<description>You see a fox, it becomes extinct!</description>
<attributes>
<atk value="55"/>
<def value="8"/>
<hp value="35"/>
<speed value="0.8"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,4]" probability="60.0"/>
</drops>
<equips>
</equips>
<ai>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="goat">
<type class="farm_animal" subclass="goat" tileid="farm_animal.png:4"/>
<description>You see a goat, which is wild and lives in the mountain.</description>
<attributes>
<atk value="52"/>
<def value="9"/>
<hp value="30"/>
<speed value="0.3"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,2]" probability="80.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<sound value="goat-1" />
<sound value="goat-2" />
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="horse">
<type class="farm_animal" subclass="horse" tileid="farm_animal.png:7"/>
<description>You see a horse, don't slap it or it will run away!</description>
<attributes>
<atk value="48"/>
<def value="10"/>
<hp value="30"/>
<speed value="1.0"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,2]" probability="80.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="neigghhh neigghhh"/>
<sound value="horse-1" />
<sound value="horse-2" />
</says>
<profile name="animal"/>
<profile name="non offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="monkey">
<type class="animal" subclass="monkey" tileid="animal.png:15"/>
<description>You see a monkey, would you like to offer it a banana?</description>
<attributes>
<atk value="55"/>
<def value="9"/>
<hp value="35"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="tiny_humanoid"/>
<drops>
<item value="money" quantity="[2,5]" probability="70.0"/>
<item value="meat" quantity="[1,4]" probability="60.0"/>
<item value="ham" quantity="[1,2]" probability="30.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Aooooooouuhhh!!"/>
<sound value="monkey-1" />
<sound value="monkey-2" />
<sound value="monkey-3" />
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="panda">
<type class="animal" subclass="pandabear" tileid="animal.png:22"/>
<description>You see a panda which comes from an exotic land.</description>
<attributes>
<atk value="48"/>
<def value="7"/>
<hp value="54"/>
<speed value="0.4"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,3]" probability="50.0"/>
<item value="ham" quantity="[1,2]" probability="30.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Roar!"/>
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="ram">
<type class="farm_animal" subclass="ram" tileid="farm_animal.png:10"/>
<description>You see a ram, maybe you are able to shear it?</description>
<attributes>
<atk value="52"/>
<def value="7"/>
<hp value="50"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,1]" probability="40.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Baaaaaa"/>
<sound value="sheep-4" />
<sound value="sheep-5" />
</says>
<profile name="animal"/>
<profile name="offensive"/>
</ai>
</creature>
<creature name="white horse">
<type class="farm_animal" subclass="white_horse" tileid="farm_animal.png:11"/>
<description>You see a white horse, they love to stay with their brown friends.</description>
<attributes>
<atk value="50"/>
<def value="9"/>
<hp value="30"/>
<speed value="1.0"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,2]" probability="80.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="naayyy"/>
<sound value="horse-1" />
<sound value="horse-2" />
</says>
<profile name="animal"/>
<profile name="non offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="wolf">
<type class="animal" subclass="wolf" tileid="animal.png:20"/>
<description>You see a wolf. It is wild and very hungry!</description>
<attributes>
<atk value="46"/>
<def value="9"/>
<hp value="35"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="money" quantity="[2,5]" probability="70.0"/>
<item value="meat" quantity="[1,4]" probability="60.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Aooooooouuhhh!!"/>
<sound value="howl-1"/>
<sound value="howl-5"/>
<sound value="howl-2"/>
<sound value="howl-11"/>
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="bear">
<type class="animal" subclass="bear" tileid="animal.png:1"/>
<description>You see a bear. You are lucky and found it awake.</description>
<attributes>
<atk value="80"/>
<def value="14"/>
<hp value="50"/>
<speed value="0.4"/>
<size value="1,1"/>
</attributes>
<level value="4"/>
<experience value="40"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[3,7]" probability="50.0"/>
<item value="ham" quantity="[1,3]" probability="30.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Roar!"/>
<sound value="bear-1"/>
<sound value="bear-2"/>
<sound value="bear-3"/>
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="lion">
<type class="animal" subclass="lion" tileid="animal.png:14"/>
<description>You see a lion, dangerous and hungry...</description>
<attributes>
<atk value="80"/>
<def value="15"/>
<hp value="45"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="4"/>
<experience value="40"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[2,6]" probability="60.0"/>
<item value="ham" quantity="[1,2]" probability="30.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Grooooaaaarrrr!"/>
<sound value="lion-1"/>
<sound value="lion-2"/>
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="elephant">
<type class="animal" subclass="elephant" tileid="animal.png:11"/>
<description>You see an elephant, a huge animal with lots of ham and meat. Are you sure that you want to attack it?</description>
<attributes>
<atk value="73"/>
<def value="6"/>
<hp value="165"/>
<speed value="0.3"/>
<size value="1,1"/>
</attributes>
<level value="5"/>
<experience value="50"/>
<respawn value="1200"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,10]" probability="100.0"/>
<item value="ham" quantity="[2,8]" probability="70.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="WHOOOOEOEOEZZZZZZ!!!"/>
<sound value="elephant-1" />
<sound value="elephant-2" />
<sound value="elephant-rumble-1" />
</says>
<profile name="non offensive"/>
<profile name="animal"/>
<profile name="coward"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="tiger">
<type class="animal" subclass="tiger" tileid="animal.png:19"/>
<description>You see a tiger, which likes deer and human meat.</description>
<attributes>
<atk value="88"/>
<def value="15"/>
<hp value="60"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="5"/>
<experience value="50"/>
<respawn value="1200"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[1,6]" probability="60.0"/>
<item value="ham" quantity="[1,2]" probability="30.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Miiiiaaauuu!"/>
<sound value="tiger-1" />
<sound value="tiger-2" />
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="venomrat">
<type class="small_animal" subclass="venomrat" tileid="small_animal.png:3"/>
<description>You see a venomrat, extremely poisonous.</description>
<attributes>
<atk value="89"/>
<def value="14"/>
<hp value="70"/>
<speed value="0.9"/>
<size value="1,1"/>
</attributes>
<level value="5"/>
<experience value="50"/>
<respawn value="1200"/>
<corpse name="small_animal" harmless="tail_rodent" />
<drops>
<item value="money" quantity="[3,7]" probability="100.0"/>
<item value="cheese" quantity="[1,3]" probability="50.0"/>
<item value="greater poison" quantity="[1,1]" probability="15.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<sound value="rats-2"/>
<sound value="rats-41"/>
</says>
<profile name="poisonous" params="5,greater poison"/>
<profile name="brave"/>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="killer bat">
<type class="animal" subclass="killer_bat" tileid="animal.png:13"/>
<description>You see a killer bat which will suck your blood!</description>
<attributes>
<atk value="104"/>
<def value="19"/>
<hp value="80"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="7"/>
<experience value="70"/>
<respawn value="1200"/>
<corpse name="small_winged" harmless="winged_bat" />
<drops>
<item value="meat" quantity="[1,2]" probability="80.0"/>
<item value="bat entrails" quantity="[1,1]" probability="60.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<sound value="bat-1" />
<sound value="bat-2" />
<sound value="bat-3" />
</says>
<profile name="brave"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="black bear">
<type class="animal" subclass="black_bear" tileid="animal.png:2"/>
<description>You see a strong black bear which hibernates in winter.</description>
<attributes>
<atk value="119"/>
<def value="16"/>
<hp value="95"/>
<speed value="0.4"/>
<size value="1,1"/>
</attributes>
<level value="8"/>
<experience value="80"/>
<respawn value="1200"/>
<corpse name="animal"/>
<drops>
<item value="meat" quantity="[3,12]" probability="60.0"/>
<item value="ham" quantity="[2,4]" probability="40.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="ROOOOAAAAR!"/>
<sound value="bear-1"/>
<sound value="bear-2"/>
<sound value="bear-3"/>
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="razorrat">
<type class="small_animal" subclass="razorrat" tileid="small_animal.png:2"/>
<description>You see a razorrat, its noise will make you crazy!</description>
<attributes>
<atk value="119"/>
<def value="28"/>
<hp value="45"/>
<speed value="1.0"/>
<size value="1,1"/>
</attributes>
<level value="8"/>
<experience value="80"/>
<respawn value="1200"/>
<corpse name="small_animal" harmless="tail_rodent" />
<drops>
<item value="money" quantity="[5,10]" probability="100.0"/>
<item value="cheese" quantity="[1,3]" probability="50.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<sound value="rats-1"/>
</says>
<profile name="brave"/>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="giantrat">
<type class="giant_animal" subclass="giantrat" tileid="giant_animal.png:1"/>
<description>You see a giant rat. It seems like it survived from an experiment which went wrong.</description>
<attributes>
<atk value="173"/>
<def value="30"/>
<hp value="110"/>
<speed value="1.0"/>
<size value="2,2"/>
</attributes>
<level value="15"/>
<experience value="180"/>
<respawn value="1230"/>
<corpse name="huge_animal" harmless="tail_rodent_large" width="2" height="2" />
<drops>
<item value="money" quantity="[7,20]" probability="100.0"/>
<item value="cheese" quantity="[3,7]" probability="80.0"/>
<item value="rodent trap" quantity="[1,1]" probability="15.0" />
</drops>
<equips>
</equips>
<ai>
<says>
<sound value="bobcat-1"/>
<sound value="leopard-11"/>
</says>
<profile name="brave"/>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="heal" params="5,150"/>
<profile name="patrolling"/>
</ai>
</creature>
<!-- END: mammal -->
<!-- START: reptile -->
<creature name="caiman">
<type class="animal" subclass="caiman" tileid="animal.png:6"/>
<description>You see a caiman, which is hidden in the water.</description>
<attributes>
<atk value="49"/>
<def value="9"/>
<hp value="35"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="2"/>
<experience value="20"/>
<respawn value="900"/>
<corpse name="animal"/>
<drops>
<item value="money" quantity="[2,8]" probability="70.0"/>
<item value="ham" quantity="[1,3]" probability="45.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Grrr Grrr!"/>
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="grass snake">
<type class="farm_animal" subclass="grass_snake" tileid="farm_animal.png:5"/>
<description>You see a grass snake which is quite dangerous.</description>
<attributes>
<atk value="68"/>
<def value="15"/>
<hp value="35"/>
<speed value="0.6"/>
<size value="1,1"/>
</attributes>
<level value="3"/>
<experience value="30"/>
<respawn value="900"/>
<corpse name="small_boneless"/>
<drops>
<item value="money" quantity="[2,6]" probability="60.0"/>
<item value="poison" quantity="[1,1]" probability="10.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="sssSSSsssss..."/>
<sound value="snake-1"/>
</says>
<profile name="poisonous" params="5,poison"/>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="snake">
<type class="animal" subclass="snake" tileid="animal.png:7"/>
<description>You see a snake, it came from the forest to poison you!</description>
<attributes>
<atk value="67"/>
<def value="13"/>
<hp value="40"/>
<speed value="0.5"/>
<size value="1,1"/>
</attributes>
<level value="3"/>
<experience value="30"/>
<respawn value="900"/>
<corpse name="small_boneless"/>
<drops>
<item value="money" quantity="[2,6]" probability="60.0"/>
<item value="poison" quantity="[1,1]" probability="10.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="SsSssSsssssss!"/>
<sound value="snake-1"/>
</says>
<profile name="poisonous" params="5,poison"/>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="crocodile">
<type class="giant_animal" subclass="crocodile" tileid="giant_animal.png:0"/>
<description>You see a crocodile, it arises from the deep waters in the rivers.</description>
<attributes>
<atk value="172"/>
<def value="30"/>
<hp value="110"/>
<speed value="1.0"/>
<size value="2,2"/>
</attributes>
<level value="15"/>
<experience value="180"/>
<respawn value="1230"/>
<corpse name="huge_animal" width="2" height="2"/>
<drops>
<item value="money" quantity="[3,12]" probability="100.0"/>
<item value="meat" quantity="[3,7]" probability="80.0"/>
<item value="ham" quantity="[2,5]" probability="50.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="Rrrrrrrrr"/>
<sound value="alligator-1" />
</says>
<profile name="brave"/>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="heal" params="5,150"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="cobra">
<type class="animal" subclass="cobra" tileid="animal.png:28"/>
<description></description>
<attributes>
<atk value="631"/>
<def value="83"/>
<hp value="1000"/>
<speed value="0.8"/>
<size value="2,2"/>
</attributes>
<level value="96"/>
<experience value="9630"/>
<respawn value="3900"/>
<corpse name="small_boneless"/>
<drops>
</drops>
<equips>
</equips>
<ai>
<says>
<sound value="snake-cobra-1"/>
<sound value="snake-cobra-2"/>
</says>
<profile name="poisonous" params="5,greater poison"/>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<creature name="king cobra">
<type class="huge_animal" subclass="king_cobra" tileid="huge_animal.png:9"/>
<description>You see a king cobra. It is extremely venomous.</description>
<attributes>
<atk value="750"/>
<def value="102"/>
<hp value="1499"/>
<speed value="0.8"/>
<size value="3,2"/>
</attributes>
<level value="120"/>
<experience value="18850"/>
<respawn value="5400"/>
<corpse name="huge_animal" width="2" height="2"/>
<drops>
<item value="disease poison" quantity="[1,1]" probability="5.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<sound value="snake-cobra-1" />
<sound value="snake-cobra-2" />
</says>
<profile name="poisonous" params="5,disease poison"/>
<profile name="brave"/>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
</ai>
</creature>
<!-- END: reptile -->
<!-- START: undead -->
<creature name="zombie rat">
<type class="small_animal" subclass="zombierat" tileid="small_animal.png:4"/>
<description>You see a hungry zombie rat and it doesn't like to see you.</description>
<attributes>
<atk value="105"/>
<def value="19"/>
<hp value="70"/>
<speed value="0.6"/>
<size value="1,1"/>
</attributes>
<level value="7"/>
<experience value="70"/>
<respawn value="1200"/>
<corpse name="small_animal" harmless="tail_rodent" />
<drops>
<item value="money" quantity="[3,10]" probability="100.0"/>
<item value="cheese" quantity="[2,5]" probability="50.0"/>
<item value="deadly poison" quantity="[1,1]" probability="8.0"/>
</drops>
<equips>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="SHREEAK!!"/>
<noise state="idle follow fight" value="SHAAAAAAA!!"/>
</says>
<profile name="poisonous" params="5,deadly poison"/>
<profile name="brave"/>
<profile name="animal"/>
<profile name="offensive"/>
</ai>
</creature>
<creature name="ghost hound">
<type class="undead" subclass="ghosthound" tileid="undead.png:13"/>
<description>As you catch sight of its shaggy shape and gleaming evil eyes, you suddenly remember all the horror stories around the dreaded ghost hound!</description>
<attributes>
<atk value="320"/>
<def value="110"/>
<hp value="110"/>
<speed value="0.8"/>
<size value="1,1"/>
</attributes>
<level value="45"/>
<experience value="1250"/>
<!-- once in 6 weeks, but two are in the world -->
<respawn value="12096000"/>
<corpse name="animal"/>
<drops>
<item value="money" quantity="[10,50]" probability="75.0"/>
<item value="carbuncle" quantity="[1,1]" probability="3.0"/>
</drops>
<equips>
<slot name="rhand" item="dark dagger" quantity="1"/>
</equips>
<ai>
<says>
<noise state="idle follow fight" value="WooOouuuUuh!"/>
<noise state="fight" value="Ghhrr!"/>
<sound value="dog-snarl-1" />
<sound value="dog-snarl-2" />
<sound value="dog-angry-low-1" />
</says>
<profile name="animal"/>
<profile name="offensive"/>
<profile name="patrolling"/>
<profile name="lifesteal" params="0.05"/>
<profile name="rare"/>
</ai>
</creature>
<!-- END: undead -->
</creatures>
| |||