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* Putting barriers (natural looking, if possible) at edges of the world so that the player is not fooled into thinking he can change zone
 
= Unofficial / Already not officially approved Ideas =
 
== Bramantos ==
(description and history of Bramantos)
A Legend talks about this city.
It's like the story of Babylon, but it is somewhat different.
Citiziens of Bramantos were very scrooge and arrogant.
They were so arrogant to think to be Gods, becouse their technology was very very advanced.
But it is said that, one day, this arrogance was too much to be tollerated, so a giant earthquake buried the city downside the deepest part of the hell.
Legend say also that citiziens are still alive but losing any kind of mind health so all tech knowledge they had was lost. Now they are probably strong like demons and walks together with them. Their power was highly increased by darkness.
 
(type of enemies)
Bramantos citiziens should be high-level but give low experience (becouse they strong due to darkness in the hell, but no experienced to give nice exp becouse they are mindless). Perhaps Bramantos city could be covered also with imps or other kind of demons.
A place for those few high-level that doesn't find any challenging place
 
(a shot for bramantos archress)
[[http://nomeneditor.sourceforge.net/preview_bramantos_char.bmp|Here a Preview]] of what kind of enemies they are. In order to develop Bramantos units I am not using charas, but another source so I have to do some manual mods. The highest problem is that they appear as moving legs very very quick. Minor problem: they appear little taller than you
 
--[[User:Nobun]|Nobun]
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