Ideas for Stendhal/Magic: Difference between revisions
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imported>Redqueen Added a spell image |
imported>Madmetzger →GUI integration: added description for early testing |
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*** Cast spells
*** visual effects
For being able to test as early as possible there is some code that enables to test the already implemented spells. There are basically three steps to consider:
*** Script SummonSpell to obtain a spell {{done}}▼
/script SummonSpell [character] [spell name]
*** Mana can be manipulated via ''/alter'' {{done}} (was already there)▼
# Provide mana to the testing player (first one rises the base value and second alter gives actual mana):
/alter [character] base_mana add 1000
/alter [character] mana add 1000
# Use spell via slash action ''cast'':
/cast [spell id] [target name or id]
* Slash action to cast a spell ''/cast'' {{done}}
== Graphic Ideas ==
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