Stendhal Quest Coding - Part 3: Difference between revisions
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imported>Hendrik Brummermann No edit summary |
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== Asking the player for the beer ==
Let's make it a bit easier for player to remember that they bought a beer in order to give it to Hayunn. Hayunn will notice the beer as soon as the player says "hi" and actively asks for it.
Therefore we add a new trigger for the GREETING_MESSAGE. There is an internal rule that transitions
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