Stendhal Quest Coding - Part 2: Difference between revisions

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{{Navigation for Stendhal Top}}
{{Navigation for Stendhal Contributors}}
{{Stendhal Quests}}
 
 
{{Stendhal Quests}}
__TOC__
 
__TOC__
 
<div style="border: 3px solid green; background-color: #AFA; padding: 1em; margin-right: 20em">
This page is currently reworked. You can find the old content on the [[Talk:Stendhal Quest Coding|talk page]]
</div>
 
You may want to read the first part of the '''[[Stendhal Quest Coding]]''' tutorial first.
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Of course we need to add a call to <code>prepareBringingStep();</code> in <code>addToWorld</code>.
 
== RewardingThird thePart playerof this Tutorial ==
 
 
{{TODO|
* MultiAction
}}
 
== Quest Documentation ==
 
{{TODO|
* should be done much earlier usually
* content should be done earlier (see contributor's guide
}}
 
Congratulations if you made it this far. You are now able to process basic conditions and actions. And you can handle both short and long term memory. The third and last part of this tutorial will explain how you accept the quest item and reward the player. It described some advanced techniques, too. Please make sure the steps on this page work before you continue to [[Stendhal Quest Coding - Part 3|the third part of this tutorial]].
== Further Reading ==
 
{{TODO|
}}
[[Category:Stendhal]]