Stendhal/manual/Gameplay: Difference between revisions
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==Levels==
Your character has a level attribute that expresses how strong that character is.
Levels are a way to compare your character against others. Creatures also have a level, which you can see when you do 'Look' on them. If fighting one-on-one you should be able to kill a creature with less level than you without too much difficulty. Creatures of around the same level as you, you may need HP potions to defeat. Creatures of a higher level will be a challenge for you to kill, even with potions. Also you should note that if you are fighting a group of creatures you will get hurt more (since there are more of them) so fighting a group of creatures with less level than yourself can still put you in a lot of danger.
With each kill or quest completed you are rewarded experience points (XP). If you get enough XP you will level up. <!-- and gain a development point (a development point is a point to add to your skill in a number of different fields. This is the way in which you make your character stronger and better)['''Note:''' development points aren't implemented yet].▼
▲With each kill or quest completed you are rewarded experience points (XP). If you get enough XP you will level up.
The [[LevelTables|Level Progression Tables]] show how much XP is needed for each level.
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