StendhalRefactoringClassBasics: Difference between revisions
Content deleted Content added
imported>Winterkoninkje |
imported>Winterkoninkje |
||
Line 45:
** [[StendhalRefactoringClassArcher| Archer]] — a ranged fighter.
** [[StendhalRefactoringClassBravo| Bravo]] — a lithe and flashy duelist who can pinpoint an enemy's most vital areas (i.e. a swashbuckler)
** [[StendhalRefactoringClassBerserker| Berserker]] — (Warrior+Scout) a powerful fighter who relies on skills and attributes more than equipment.
** [[StendhalRefactoringClassMonk| Monk]] — (Scout+Priest) a blessed fighter who uses martial arts.
Line 53 ⟶ 52:
*** [[StendhalRefactoringClassDragonKnight| Dragon Knight]] — a powerful knight with special skills for conquering the strongest dragons.
** [[StendhalRefactoringClassBerserker| Berserker]] — (Warrior+Scout) a powerful fighter who relies on skills and attributes more than equipment.
** [[StendhalRefactoringClassPaladin| Paladin]] — (Warrior+Priest) a holy knight. (Sort of a cross between
* [[StendhalRefactoringClassPriest| Priest]] — a holy magic user.
Line 62 ⟶ 61:
** [[StendhalRefactoringClassMonk| Monk]] — (Scout+Priest) a blessed fighter who uses martial arts.
* [[StendhalRefactoringClassMage|
** [[StendhalRefactoringClassWizard| Wizard]] — a magician so powerful they have become a magical creature. (Gains spell-like abilities as skills that cost no MP or reduced MP)
*** [[StendhalRefactoringClassLich| Lich]] — (Necromancer+Wizard) an all-powerful dark magic user.
** [[StendhalRefactoringClassEnchanter| Enchanter]] — a magician that can temporarily or permanently enhance equipment with spells.
Other than the obvious difference of adding in a tree of lots of classes, one of the differences in this reorganization compared to the four basic classes above is that instead of having the typical "ranged, melee; offensive magic, defensive magic" breakdown it instead has a "speed, power; holy, elemental" breakdown where the choices are orthogonal rather than opposites. You could play an offensive
== Open System ==
| |||