StendhalRefactoringAtlas: Difference between revisions
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imported>MiguelAngelBlanchLardin |
imported>BerserkerA3 |
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==Ados== |
==Ados== |
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* Interiors for Ados city. dine has created the buildings, just needs interiors. Please ask on IRC. In particular: a room for a spinnery ''BerserkerA3'', a weaving mill, <del> and a fisherman's house</del> [done]. |
* Interiors for Ados city. dine has created the buildings, just needs interiors. Please ask on IRC. In particular: a room for a spinnery ''BerserkerA3'', a weaving mill, <del> and a fisherman's house</del> [done]. |
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* Interior business for ados: Blacksmith ''dine: [done]'', Zara's house ''dine: [done]'' Town hall ''kymara/someone else [done]'' Library: ''[too similar to Semos library]'' Fishers' houses ''dine: [done]'' |
* Interior business for ados: <del>Blacksmith</del> ''dine: [done]'', <del>Zara's house</del> ''dine: [done]'' <del>Town hall</del> ''kymara/someone else [done]'' Library: ''[too similar to Semos library]'' <del>Fishers' houses</del> ''dine: [done]'' |
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* There should be a sewage water system (canalization) at level -1 under Ados city. It should contain rats, caimans (cp. "Alligators in the NY sewers") and some mutants (cp. Futurama). There can be entrances to the sewers via some open gullies, and maybe we can have a water works building somewhere. |
* There should be a sewage water system (canalization) at level -1 under Ados city. It should contain rats, caimans (cp. "Alligators in the NY sewers") and some mutants (cp. Futurama). There can be entrances to the sewers via some open gullies, and maybe we can have a water works building somewhere. |
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*Barracks, <del>working on the barracks with 2 levels. Ground level for normal soldiers and upper level for the leadership with a big room and a big table like the "Round Table"</del> [BerserkerA3, done], Additionally there will be a underground level which links the barracks with the wall. So one can walk on the wall. |
*Barracks, <del>working on the barracks with 2 levels. Ground level for normal soldiers and upper level for the leadership with a big room and a big table like the "Round Table"</del> [BerserkerA3, done], Additionally there will be a underground level which links the barracks with the wall. So one can walk on the wall. |
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