StendhalRefactoringAtlas: Difference between revisions
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imported>Mort →Maps: fisherman's house is done |
imported>MiguelAngelBlanchLardin |
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On the other hand, if a map is not very visited we can use a big one like 256x256 or even 512x512, but keep in mind that if the zone gets crowded it will affect server bandwidth usage badly. |
On the other hand, if a map is not very visited we can use a big one like 256x256 or even 512x512, but keep in mind that if the zone gets crowded it will affect server bandwidth usage badly. |
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=Maps= |
=Assigned Maps= |
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==Ados== |
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* Interiors for Ados city. dine has created the buildings, just needs interiors. Please ask on IRC. In particular: a room for a spinnery, a weaving mill, <del> and a fisherman's house</del> [done]. |
* Interiors for Ados city. dine has created the buildings, just needs interiors. Please ask on IRC. In particular: a room for a spinnery, a weaving mill, <del> and a fisherman's house</del> [done]. |
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| ⚫ | * There should be a sewage water system (canalization) at level -1 under Ados city. It should contain rats, caimans (cp. "Alligators in the NY sewers") and some mutants (cp. Futurama). There can be entrances to the sewers via some open gullies, and maybe we can have a water works building somewhere. |
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==Fado== |
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* 10 20x20 interior rooms for tim's hotel. not lovers rooms. Please don't use special lover items like nice glasses or flower baskets ''sshk5 [done: 2]'' |
* 10 20x20 interior rooms for tim's hotel. not lovers rooms. Please don't use special lover items like nice glasses or flower baskets ''sshk5 [done: 2]'' |
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* 20 lover's rooms in 25x25 with special original theme to each - please ask lenocas on IRC for details before starting ''lenocas [done: ~10]; kymara [done 4]; sshk5 [done: 1]'' |
* 20 lover's rooms in 25x25 with special original theme to each - please ask lenocas on IRC for details before starting ''lenocas [done: ~10]; kymara [done 4]; sshk5 [done: 1]'' |
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==Nalwor== |
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==Kotoch== |
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* Club of Thorns maps - see [[StendhalRefactoringQuests#Club_of_Thorns_-_the_Orc_Saman]] for location of portal entry and quest details |
* Club of Thorns maps - see [[StendhalRefactoringQuests#Club_of_Thorns_-_the_Orc_Saman]] for location of portal entry and quest details |
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==Semos== |
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* There are 2 buildings at the entrance of semos mine on 0_semos_mountain_n2 that have no interior. The central building has an interior (the puzzle quest) when it is a semos mine town revival week. |
* There are 2 buildings at the entrance of semos mine on 0_semos_mountain_n2 that have no interior. The central building has an interior (the puzzle quest) when it is a semos mine town revival week. |
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* <del>there is an ork dungeon entrance I think in the northeast of orril</del> [it's now the entrance to kotoch] |
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* the house interior in semos_village_w near Nishiya could be customised |
* the house interior in semos_village_w near Nishiya could be customised |
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==Kikareukin== |
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==Kobold city== |
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* Interior business for kobold city: ''first there must be there something like a background, e.g. what kobolds like/dislike in their buildings'' |
* Interior business for kobold city: ''first there must be there something like a background, e.g. what kobolds like/dislike in their buildings'' |
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==Overall== |
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* This is a big one: getting all dungeons interlinked! Ask mblanch if you want more details; [done: connection from ados caves to orril dungeon] <br> Please be sure to make outside maps multiplo of 128 |
* This is a big one: getting all dungeons interlinked! Ask mblanch if you want more details; [done: connection from ados caves to orril dungeon] <br> Please be sure to make outside maps multiplo of 128 |
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| ⚫ | * There should be a sewage water system (canalization) at level -1 under Ados city. It should contain rats, caimans (cp. "Alligators in the NY sewers") and some mutants (cp. Futurama). There can be entrances to the sewers via some open gullies, and maybe we can have a water works building somewhere. |
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'' Please add your name to maps you are working on '' |
'' Please add your name to maps you are working on '' |
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