Marauroa Roadmap: Difference between revisions

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imported>MiguelAngelBlanchLardin
imported>MiguelAngelBlanchLardin
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== Release 2.00 ==
# <u>Improve multipart messages numering</u>(fixed: we are using TCP only)
# Add anonymous attributes and slots
# <u>Improve persistence layer</u>(fixed: RPZone can store objects and load them back on init)
# <u>Add TCP connections or rework UDP transport to work properly</u>(fixed: TCP)
# Make marauroa more configurable:
## RPObject
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# Hook for requesting server shutdown from game module
# Allow accountless gameplay
# <u>Refactor persistent storage facility</u>(fixed: copied code from stendhal )
# <u>Define RPClass attributes that take only a closed set of value</u>(fixed: and Java created Enum... )
# Allow to create non-planar attributes like lists, sets, etc...
# <u>Redefine syntax for:</u>(fixed: Explain on other page.)
## RPClass test operations
## RPObject