StendhalRefactoringAtlas: Difference between revisions
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imported>BerserkerA3 |
imported>Mort →Maps: Ados canalization |
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* There are 2 buildings at the entrance of semos mine on 0_semos_mountain_n2 that have no interior. The central building has an interior (the puzzle quest) when it is a semos mine town revival week. |
* There are 2 buildings at the entrance of semos mine on 0_semos_mountain_n2 that have no interior. The central building has an interior (the puzzle quest) when it is a semos mine town revival week. |
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* The clouds on 6 kikareukin islands aren't obviously clouds. They need some blue sky too. The caves need interest adding and some appropriate creatures. perhaps check on irc if there are plans for which creatures to have. |
* The clouds on 6 kikareukin islands aren't obviously clouds. They need some blue sky too. The caves need interest adding and some appropriate creatures. perhaps check on irc if there are plans for which creatures to have. |
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* Interior business for ados: Blacksmith ''dine: [done]'', Zara's house ''dine: [done]'' Town hall ''kymara/someone else [done]'' |
* Interior business for ados: Blacksmith ''dine: [done]'', Zara's house ''dine: [done]'' Town hall ''kymara/someone else [done]'' Library: ''[too similar to Semos library]'' Fishers' houses ''dine: [done]'' |
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* there is an ork dungeon entrance I think in the northeast of orril |
* <del>there is an ork dungeon entrance I think in the northeast of orril</del> [it's now the entrance to kotoch] |
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* the house interior in semos_village_w |
* the house interior in semos_village_w near Nishiya could be customised |
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* Interior business for kobold city: ''first there must be there something like a background, e.g. what kobolds like/dislike in their buildings'' |
* Interior business for kobold city: ''first there must be there something like a background, e.g. what kobolds like/dislike in their buildings'' |
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* This is a big one: getting all dungeons interlinked! Ask mblanch if you want more details; ''BerserkerA3, but first need my stendhal to work correctly''. |
* This is a big one: getting all dungeons interlinked! Ask mblanch if you want more details; ''BerserkerA3, but first need my stendhal to work correctly''. |
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* There should be a sewage water system (canalization) at level -1 under Ados city. It should contain rats, caimans (cp. "Alligators in the NY sewers") and some mutants (cp. Futurama). There can be entrances to the sewers via some open gullies, and maybe we can have a water works building somewhere. |
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'' Please add your name to maps you are working on '' |
'' Please add your name to maps you are working on '' |
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