StendhalRefactoringClassMage: Difference between revisions

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imported>Danter
imported>Danter
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Attack skills:
* FireballFire dart - Fire property attack spell
* Fire dart rain - Cower a small area with fire darts (Area Effect Spell)
* IceWater missile - Ice property attack spell
* Water missile rain - Cower a small area with water missiles (Area Effect Spell)
* Wind strike - Wind property attack spell
* Earth spike - Earth property attack spell
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* Earth shield - Puts up a shield that increases earth resistance
 
Feel free to add more spells and abileties that would be nice to have, and later a skill tree will be made.<br>
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== Skill Tree ==
 
Here is a small skilltree for the fire attack spells, the idea is that you need to learn Firedart Extend LV3 before you can learn the more powerful area spell Fire Dart Rain, same goes for the Focus LV2 before you can learn Fireball.
 
Firedart extend
# Extend LV1 - Shoots 2 firedarts instead of 1
# Extend LV2 - Shoots 3 firedarts instead of 1
# ...
 
Firedart Focus
# Focus LV1 - Increases the elemental power of the Firedart
# Focus LV2 - Increases the elemental power of the Firedart
# ...
<pre>
|---Fire Dart Rain
|
|
|-- Extend LV1 --- Extend LV2 --- Extend LV3 --- Extend LV4 --- Extend LV5
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Firedart --|
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|-- Focus LV1 ---- Focus LV2 ---- Focus LV3 ---- Focus LV4 ---- Focus LV5
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|
|-- Fireball
</pre>
 
 
== Spell list ==
[[User:MiguelAngelBlanchLardin|Miguel]] gave me some suggestions on spells that might be added, they don't follow the magic system described earlier... but they are still a nice addition to our spell list, and who knows? maybe we wont use that magic system at all in the end, feel free to add new spells to the different spell categories. Some of these will probably be reorganised and moved to other categories, but it's still good to have spellnames.