StendhalRefactoringRP: Difference between revisions
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imported>Danter |
imported>MiguelAngelBlanchLardin |
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Line 68:
We should also consider later the usage of arrows or ammunition that does more damage than the standard.
damage = damage * ( 1 - (actual_distance / max_range) ) + ( damage - damage * ( 1 - (min_range / max_range) ) ) * ( 1 - (actual_distance / max_range) )
==Magic==
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