StendhalRefactoringRP: Difference between revisions

Content deleted Content added
imported>MiguelAngelBlanchLardin
imported>MiguelAngelBlanchLardin
Line 54:
* Weapon is only effective on middle-long range
* Damage also depends of the arrow
 
So a nice formula would be:
damage = damage * ( actual distance / max range of weapon )
 
if actual distance < min range:
damage = damage / 20
if actual distance > max range:
damage = 0
 
We should also consider later the usage of arrows or ammunition that does more damage than the standard.
 
==Magic==