StendhalRefactoringAtlas: Difference between revisions
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imported>MiguelAngelBlanchLardin No edit summary |
imported>MiguelAngelBlanchLardin No edit summary |
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I have done a world expansion working on Steve's world map that is around 100-300 times bigger than actual world map. |
I have done a world expansion working on Steve's world map that is around 100-300 times bigger than actual world map. |
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I will scan it and upload as soon as possible. |
I will scan it and upload as soon as possible. |
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=Size= |
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Currently the biggest map is 256x256 and it is the rat_dungeon_001. |
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Maps can have any size, but big maps use many bandwidth on Sync perception, so we prefer smaller maps as 128x64 or 64x128, that are big enough for the player to move on them and it doesn't are a bandwidth waster. |
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On the other hand, if a map is not very visited we can use a big one like 256x256 or even 512x512, but keep in mind that if the zone gets crowded it will affect server bandwidth usage badly. |
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