StendhalManual: Difference between revisions

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=Setting up the game=
== Creating a account ==
To create an account you must go to the [http://stendhal.ombres.ambre.net Account Register Site] and fill in the fields to complete the form.
 
Your account will be ready immediately.
Automatically you obtain an account to play Stendhal.
 
== Downloading the game ==
You can run it directly using [http://arianne.sourceforge.net/jws/stendhal.jnlp Java Webstart] (this means you do not need to download anything, just click the webstart link and if Java is installed on your system the game will start) or you can download the compiled java program to your computer at http://prdownloads.sourceforge.net/arianne/stendhal-0.12.zip?download
 
The preferedbest way is usingto use the Java Webstart as you will get updates automatically.
 
(Note: Java webstart will create a folder on your machine which will contain some necessary files for the game to run successfully. These files are small and inobtrusive so please do not worry about it)
 
== Customizating a character ==
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=Controls and Game settings=
To control stendhal you need to use both a mouse and keyboard.
 
==Starting the game==
LaunchTo launch Stendhal by usinguse [http://arianne.sourceforge.net/jws/stendhal.jnlp Java webstart] (Tip: Create a shortcut to this link on your machine so you dont have to come to the site everytime you want to play, you can just double click your shortcut) or by running the <b>stendhal-0.XX.jar</b> file that is in the stendhal download package.
 
Click on the <b>Login to Stendhal</b> button and fillenter theyour account datainformation.<br>
Be sure to choose the server where you created your account (the name will be the same as the site you went to to create the account in the first place. The default option is probably correct) and finally click on Login to Server.<br>
A progress bar will appear and soon you will be connected to worldthe gameworld.
 
If the server is down (not online) you will get aan error message explaining that,this. soIn youthis case either try again later or create a new account on another server.
 
==Basic controls==
===Move===
Use the <b>keyboard arrows</b> to move around the Map.
 
You must presshold down the arrowdirection longkeys enoughto formake the character to move. Your character will collide with elements that exists on the world, like other players and walls.
 
You also collidescollide with map borders. When you reach a map border your screen won't move any further and then can happen two things might happen:
* if an area exists next to the area you are in, you will move from thisyour zonecurrent area to the new area, (you will be traslatedtransfered to the new areazone).
* if no area exists nothing will happen and simply you will simply collide and stop.
 
Signs in the game may help you determiningto determine when areas thisexist.
 
===Face===
When attacking someone or talking to someone it is a nice thing to face them,. soTo do this press <b>Ctrl and a directional arrow</b> to face in that direction.
It is just a eye candy action as it has no effect on the game rules.
 
=== Other actions ===
UseClick the <b>right mouse button</b> over objects to see thea contextual menu (which will include actions that can be performed on the object) and use the <b>left mouse button</b> to choose thean action from the menu
You can click outside tothe abortarea of the contextual menu to abort it.
 
===Exit===
Press <b>ESC</b> to exit. You will be prompted again to either really quit or get backreturn to the game.
 
===Open Game Dialog log===
In case you have closed the game dialog (the area where all the text and game information appears) you can open it again with <b>Ctrl+L</b> (hold Control Key and L key)
 
This dialog contains all the important events that happen in game so it is wiseadvised to have it visible.
 
 
==Player comunication==
To communicate with other players simply writetype! Press <b>Enter</b> to send your chat message. A chat bubble will appear under your character and a new line will appear onin the Game log dialog. This kind of communication is public and visible to every player in world, although you will see only see text for players near you.
 
Alternatively you can write:
<b>/tell playerplayername <i>chat Content</i></b>
 
ToThis allows you to write to a single character anything you wantprivately. For example:
 
/tell miguel This game rules, really. I have rated it 10/10 :)
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=Gameplay=
==Characters==
You can and must talk to other characters to get help and to find out quest to complete.<br>
There are several NPCNPCs onin Stendhal. All of them reply to <b>Hi</b>, so greet them and ask them for <b>help</b> or <b>quests</b>.
 
Some of them will <b>sell</b> and <b>buy</b> sheepssheep, others <b>heal</b> you, and others are simply <i>"useless"</i>
 
==World of Stendhal==
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==Combat==
Combat is aan important way of gettingincreasing newyour levelslevel. You only get experience by killing,. youYou can't trainimprove your skills by training like in other games.
 
To attack a creature simply <b>left click</b> on it and choose <b>Attack</b>. You will see that a red box appearappears almost inmediatelyimmediately around it. This indicates an attack is being carried out. You need to be next to the target in order forto attackactually tohit success.them though!
Your attack will continue until:
* you stop it using "Stop attack" action
* you press ESC
* you change of zone (area)
* your target is dead
 
Combat is round based, and each round last around 1.6 seconds.
On eachEach round the attack is resolveresolved and the result is displayed in the right-bottom corner of the target:
* a cloud that means you failed to hit the target.
* a shield that means you hittedhit the target but that you were unable to damage it.
* a blood thatdrop means you hittedhit the target and damaged it. Also you will see a red number poppingpop out of the target, thatindicating the amount of damage actually done.
 
If you kill your target you will see a blue number poppingpop out, that'swhich youris the experience reward you have gained.
 
==Levels==
Your character has a level attribute that expressexpresses how strong that character is.<br>
LevelLevels isare the only way of comparing your character against others.
 
With each kill or quest completed you are rewarded experience points (XP). If you get enough XP you will level up and gain a development point (a development point is a point to add to your skill in a number of different fields. This is the way in which you make your character stronger and better).
 
With each kill or quest completed you are rewarded XP, if you get enought XP you will level up and gain a development point.
You can spend development points on:
* +1 ATK level (your attack skill)
* +1 DEF level (your defense skill)
* +10 HP points (your hit points, i.e. the amount of damage you can take before you die)
* +10 HP points
 
Once you have spent your point you can't undo your decissiondecision, so choose carefully. This allowallows you to choose properly choose the pathdirection of skill your character will follow.
 
=Support=