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* eat
Pig behaviour is mainly to follow owner and look for food.<br>
If Pig finds food, it will eat.<br>
Pig will runaway if it is attacked by wolves.<br>
=== Wolf ===
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* chat
Wolf behaviour consists in patrolling some assigned areas.<br>
If Wolf finds Pig, it will attack Pig.<br>
If Wolf is attacked, Wolf attacks.<br>
If Wolf is injured, Wolf will runaway.<br>
=== Pig seller and Pig buyer ===
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* patrol
NPC behaviour consists in listening to people near them.<br>
If person says "Hi", NPC faces person and generate conversation.<br>
=== Player===
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* quantity
Food will regenerated each X units of time.<br>
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