BuildStendhalForAndroid: Difference between revisions

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Ant: fixed building with ant on Windows
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Line 97: Line 97:
> ant dist_client_android
> ant dist_client_android


# manually setting env variable
# manually setting env variable (do not use quotes)
> set ANDROID_SDK_ROOT=C:\\path\\to\\sdk\\root
> set ANDROID_SDK_ROOT=C:\\path\\to\\sdk\\root
> ant dist_client_android
> ant dist_client_android

Revision as of 03:06, 15 January 2022



WebView Client

NOTICE: The Android WebView client is not currently implemented in the upstream source code. You can get the experimental source from https://github.com/AntumDeluge/arianne-stendhal/tree/android_webview.

Introduction

These instructions are for building the WebView client for the Android platform.

What is a WebView Client?

WebView is an application that allows embedding or linking to websites or HTML code inside Android apps. The Stendhal WebView client is an app that simply uses this technology to link to the Stendhal web client which is accessed at https://stendhalgame.org/client/stendhal.html.

Android SDK

The Android Software Development Kit (SDK) libraries are required. You will need to install these on your system. The minimum supported version is currently 21.

Building from IDE

Android Studio

instructions not yet available

Eclipse

instructions not yet available

Netbeans

instructions not yet available

Building from Command Line

IMPORTANT: Before you can build from the command line/terminal, you must have a Java compiler provided by a Java Development Kit (JDK) installed.

Gradle

The Gradle Build Tool is used for building. The necessary tools are already included with the source code. Two scripts are provided for executing the build: android/gradlew for Unix/Linux systems, & android/gradlew.bat for Windows.

In order for the build to complete, the scripts must know where the SDK libraries are located. The script will check the ANDROID_SDK_ROOT environment variable, or it will parse the value of sdk.dir in the android/local.properties file (NOTE: Windows users must use double backslashes for directories (\\)).

Example local.properties for Unix/Linux:

sdk.dir=/path/to/sdk/root

Example local.properties for Windows:

sdk.dir=C:\\path\\to\\sdk\\root

NOTE: On Windows, if you used Android Studio to download the SDK, it will be located in C:\\Users\\<username>\\AppData\\Local\\Android\\Sdk.

From a command line or terminal, move into the android sub-directory & execute the following.

Unix/Linux example:

# with env variable set or sdk.dir set in local.properties
$ ./gradlew build

# manually setting env variable
$ ANDROID_SDK_ROOT="/path/to/sdk/root" ./gradlew build

Windows cmd example (note that you do not need to include the ".bat" filename extension):

# with env variable set or sdk.dir set in local.properties
> gradlew build

# manually setting env variable (do not use quotes)
> set ANDROID_SDK_ROOT=C:\\path\\to\\sdk\\root
> gradlew build

After build completes, the resulting .apk packages will be located in <source root>/build/build_android_client/outputs/apk.

Ant

As with other instructions on building from the command line, the Android client can also be built with an Apache Ant target. Unlike using the Gradle scripts directly, the ant target ignores the android/local.properties file. So the environment variable must be set.

From the Stendhal source root directory, execute the following.

Unix/Linux example:

# with env variable set
$ ant dist_client_android

# manually setting env variable
$ ANDROID_SDK_ROOT="/path/to/sdk/root" ant dist_client_android

Windows cmd example:

# with env variable set
> ant dist_client_android

# manually setting env variable (do not use quotes)
> set ANDROID_SDK_ROOT=C:\\path\\to\\sdk\\root
> ant dist_client_android

The resulting .apk packages will be located in the <source root>/build directory.