User:Kribbel: Difference between revisions

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Turn 0_kalavan_castle_w into a forest area where currently lumberjacks are cutting down trees and clearing parts of the area on command of the king of Kalavan to get more fields to feed the growing population.
Turn 0_kalavan_castle_w into a forest area where currently lumberjacks are cutting down trees and clearing parts of the area on command of the king of Kalavan to get more fields to feed the growing population.
* at least two lumberjack NPCs (could be combined with a quest to fetch supplies (torcibud?))
* at least two lumberjack NPCs (could be combined with a quest to fetch supplies (torcibud?)).
* an NPC who tries to prevent the clearing by tying itself to the tree-trunk or sitting in the crown of the tree. Maybe an elf (tree-fondling hippie) or a nymph ("She loves nature very much!") with monologue behavior (The woods die first, mankind second. | Trees have feelings too. | Trees are living beings too. | etc.) And the tree stands is in the middle of the new ploughed field :-D
* a drought horse or other animal pulling cut down tree trunks to the edge of the forest (east)
* a draught horse or other animal pulling cut down tree-trunks to the edge of the forest (east)
* an ox or other animal with a simple plough ploughing the cleared area (view from the side might suffice especially if turning points can be covered by trees or so)
* an ox or other animal with a simple plough ploughing the cleared area (view from the side might suffice especially if turning points can be covered by trees or so)