StendhalRefactoringGraphics: Difference between revisions
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imported>AntumDeluge →Items: Update links to use SF Git instead of CVS |
imported>AntumDeluge →Outfits: Cross out section about using Charas sprites & add note about switching to Cabbit style |
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Players can have hair, face, body and dress. These are saved separately so outfits can be mixed and matched. |
Players can have hair, face, body and dress. These are saved separately so outfits can be mixed and matched. |
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We use http://charas-project.net: |
<del>We use http://charas-project.net:</del> |
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*The medium charsets |
* <del>The medium charsets</del> |
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*Selecting just one layer to save. |
* <del>Selecting just one layer to save.</del> |
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''The Stendhal project is currently in the process of switching from Charas sprites to [https://opengameart.org/node/24944 Cabbit style] due to licensing issues.'' |
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'''''TODO:''' Create a character generator for Cabbit style sprites.'' |
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As with creatures (above) the original size is too small and the saved png must be converted. |
As with creatures (above) the original size is too small and the saved png must be converted. |
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