Stendhal compatible resources: Difference between revisions

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imported>AntumDeluge
Sprite: Add more sprite assets
imported>AntumDeluge
Tileset: Add prushik's Primative temple like structure
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* [https://opengameart.org/node/64432 Medieval town] by keith karnage (CC BY)
* [https://opengameart.org/node/64432 Medieval town] by keith karnage (CC BY)
* [https://opengameart.org/node/11134 Misc 32x32 Tiles] by Matthew Nash (CC BY-SA / GPL)
* [https://opengameart.org/node/11134 Misc 32x32 Tiles] by Matthew Nash (CC BY-SA / GPL)
* [https://opengameart.org/node/24838 Primative temple like structure] by prushik (CC0)
* [https://opengameart.org/node/20802 Sci-Fi Object Set] by Jannax (CC0)
* [https://opengameart.org/node/20802 Sci-Fi Object Set] by Jannax (CC0)
* [https://opengameart.org/node/20723 Shabby Chic Exterior Tiles] by cyanowl (CC0)
* [https://opengameart.org/node/20723 Shabby Chic Exterior Tiles] by cyanowl (CC0)

Revision as of 12:20, 30 October 2017

Description

This is a list of resources that are, or appear to be, compatible for potential use in Stendhal. If you are thinking of creating a new asset, such as a sprite sheet or tile set, perhaps check this list first (unless, of course, you really want to make your own). Keep in mind that there are many more assets available than are listed here. If this does not contain what you are looking for, browse around on OpenGameArt.org. Please make sure that assets are not already included in Stendhal & they are compatible in license, dimensions, & style.

Graphics

Sprite

Collections:

Tileset

Collections:

Audio

Music

Ambiance

Sound Effect