User:Soniccuz: Difference between revisions

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==Pet System Ideas==
==Pet System Ideas==


Baby dragons should maybe be able to grow into adolescent wyverns and full grown '''purple dragons''' (to distinguish them from green dragons). To experiment baby dragons develop into wyverns after achieving a weight of 50+ and full grown dragons at 100. :)
'''Baby dragons''' should maybe be able to '''grow''' into adolescent wyverns and full grown '''purple dragons''' (to distinguish them from green dragons). To experiment baby dragons develop into wyverns after achieving a weight of 50+ and full grown dragons at 100. :)


I don't know what this could do to the balance of the game but I will address those questions if and when I pull this off in local server.
I don't know what this could do to the balance of the game but I will address those questions if and when I pull this off in local server.


* Weight will be the deciding stat, and they shouldn't fluctuate. Once the initial weight is achieved the dragon receives a permanent level-up.
* Weight will be the deciding stat, and their '''development stage shouldn't fluctuate'''. Once the initial weight is achieved the dragon receives a permanent level-up i.e. weight falling back down to 99 won't revert the dragon to adolescences.
* This part might be going too far but pets heal so slowly that it makes them terrible companions for the daring adventurer. What if '''vets''' gained the ability to '''full heal them''' just like what healers already do for us?
* This part might be going too far but pets heal so slowly that it makes them terrible companions for the daring adventurer. What if '''vets''' gained the ability to '''full heal them''' just like what healers already do for us?
* Alternately '''vet medicines''' that can be applied to pets. :)
* Alternately '''vet medicines''' that can be applied to pets. :)